Rust Server TrendsSeismic network · station log
Recording Stations11,667 Players45,556 Active2,959 Wipes · 3 h100 48 h

Station XX-15954 · no signal

Winterust - Pre Release AU Monthly

Offline 51.161.199.206:28024 checked 27d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,954
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15954 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 39 on average
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Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 30 on average
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Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Winterust - Pre Release AU Monthly?

The procedural map on Winterust - Pre Release AU Monthly is size 4,500 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Winterust - Pre Release AU Monthly?

The name of Winterust - Pre Release AU Monthly gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Winterust - Pre Release AU Monthly right now?

Winterust - Pre Release AU Monthly is not responding at this moment and is offline, last seen 27 days 1 hours ago.

How does Winterust - Pre Release AU Monthly rank against other Rust servers?

The last seven days of player hours place Winterust - Pre Release AU Monthly at #15,954, in the top 70% of all ranked servers.

Operator and location

How reliably does Winterust - Pre Release AU Monthly stay online?

Winterust - Pre Release AU Monthly is down at the moment; the last recorded contact was 27 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Winterust - Pre Release AU Monthly hosted?

The name of Winterust - Pre Release AU Monthly points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.161.199.206:28024 is the address it uses.

What build of Rust does Winterust - Pre Release AU Monthly use?

Rust network protocol 2634 and build 166465 on Linux is what Winterust - Pre Release AU Monthly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Winterust - Pre Release AU Monthly wipe, and on which days?

On record so far are too few of Winterust - Pre Release AU Monthly's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 28 days 17 hours.

Lists and tags

What do the server tags on Winterust - Pre Release AU Monthly mean?

Tags published by Winterust - Pre Release AU Monthly and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166465 (Build): Game build: 166465; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Winterust - Pre Release AU Monthly appear?

The Rust Server Trends lists that take in Winterust - Pre Release AU Monthly are: Oceania Rust servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Winterust - Pre Release AU Monthly?

To join, enter client.connect 51.161.199.206:28024 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166465
Build Game build: 166465.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.