Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players68,729 Active3,433 Wipes · 3 h208 48 h

Station NA-6830 · no signal

A Rust Server

Offline NA 51.161.199.206:28050 checked 1d ago

monthly wipes moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,830
top 31% · #1068 in NA
Last wipe
1d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-6830 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 01:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75100:0003:0007:0010:0014:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304000:0003:0007:0010:0014:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap
7.4 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 03:33 UTC1d ago – – – – running 1
Tue 20 Oct, 07:58 UTC9d ago M0.0rising 1 halved by day 1 7.8 days 0
Thu 15 Oct, 09:24 UTC14d ago M0.0rising 1 halved by day 1 4.9 days 0
Wed 7 Oct, 22:54 UTC22d ago M0.0steady 1 halved by day 1 7.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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7/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
7/ 1000
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[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
2/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Rust Server?

Generated by the game, the map on A Rust Server is procedural, size 1,000 with seed 3908. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on A Rust Server?

The name of A Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on A Rust Server?

A reading taken now finds A Rust Server offline; the most recent activity was 30 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #6,830, in the top 31% of all ranked servers and #1,068 in North America.

Operator and location

How reliably does A Rust Server stay online?

As recorded now, A Rust Server is not reachable, the last contact having been 30 hours ago. The uptime it reports puts its last restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does A Rust Server perform under load?

Across the last 48 hours it averaged 40 server fps, with a floor of 40. At its highest, it carried 35,076 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,840 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does A Rust Server run from?

The NA tag is how A Rust Server lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 51.161.199.206:28050.

What build of Rust does A Rust Server use?

A Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on A Rust Server?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does A Rust Server run its wipes?

Once a month A Rust Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 43 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on A Rust Server mean?

Tags published by A Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

You will find A Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which person or group runs A Rust Server?

One operator most likely runs these: A Rust Server and 6 other servers we track, all publishing a spoonkidrust.com hostname.

Connecting

How do you connect to A Rust Server?

Enter client.connect 51.161.199.206:28050 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.