Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players38,014 Active2,926 Wipes · 3 h94 48 h

Station XX-16006 · no signal

[AU] Duskfall | Softcore | Biweekly

Offline 51.161.194.88:28015 checked 27d ago

quad biweekly wipes moddedoxidesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,006
top 69%
Last wipe
39d ago
biweekly schedule
Next wipe
2d 10h
Sat 31 Oct, 12:48 UTC
Seismic record · station XX-16006 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, and #636 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 12:48 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 2d 10hSat 31 Oct, 12:48 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 16d 10hSat 14 Nov, 12:48 UTC
  4. 30d 10hSat 28 Nov, 12:48 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 44d 10hSat 12 Dec, 12:48 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 19 Sep, 12:48 UTC39d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
28/ 150
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
0/ 233
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL OC · quad · 3x · biweekly · 1 on average
2/ 200
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
4/ 100
Junky's War -Full Wipe-10/22- Quad Max. NA · quad · biweekly · 6 on average
11/ 50
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average
0/ 80
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] Duskfall | Softcore | Biweekly?

[AU] Duskfall | Softcore | Biweekly runs a procedural map of size 4,500 with seed 734127336, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [AU] Duskfall | Softcore | Biweekly?

No gather rate appears in the name of [AU] Duskfall | Softcore | Biweekly. 4 players is the most a group can hold (quad). In softcore mode, A gentler Facepunch mode: part of your loot stays with you. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [AU] Duskfall | Softcore | Biweekly?

No players are recorded on [AU] Duskfall | Softcore | Biweekly at this moment; it is offline, and the last sighting was 27 days 3 hours ago.

How does [AU] Duskfall | Softcore | Biweekly rank against other Rust servers?

On player hours for the past week, [AU] Duskfall | Softcore | Biweekly sits at #16,006, which puts it inside the top 69% of every ranked server. It sits at #636 among quad servers.

Operator and location

How reliably does [AU] Duskfall | Softcore | Biweekly stay online?

No contact with [AU] Duskfall | Softcore | Biweekly right now, and the last recorded contact was 27 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does [AU] Duskfall | Softcore | Biweekly run from?

No region tag comes from [AU] Duskfall | Softcore | Biweekly, though the name points to Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.161.194.88:28015 is the address it uses.

What build of Rust does [AU] Duskfall | Softcore | Biweekly use?

Rust network protocol 2633 and build 164530 on Linux is what [AU] Duskfall | Softcore | Biweekly runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [AU] Duskfall | Softcore | Biweekly?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 8 hours after the wipe.

On what timetable does [AU] Duskfall | Softcore | Biweekly run its wipes?

The prediction follows its tag, because too few of [AU] Duskfall | Softcore | Biweekly's wipes are on record to confirm its schedule. Saturday 31 October at 12:48 UTC is when its next wipe is due. It has run its current world for 39 days 13 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on [AU] Duskfall | Softcore | Biweekly mean?

The game's server browser reads the tags [AU] Duskfall | Softcore | Biweekly publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] Duskfall | Softcore | Biweekly appear?

These Rust Server Trends lists include [AU] Duskfall | Softcore | Biweekly: Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Join the server

How do you connect to [AU] Duskfall | Softcore | Biweekly?

You can connect by pressing F1 in Rust and typing client.connect 51.161.194.88:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/3BTKRKcGT is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players 100 slots are available.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.