Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-2139 · recording

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online 51.161.194.79:28015 checked 13m ago

vanillaoxide
Connect
Players now
2/ 125
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 8
Rank
#2,139
top 10%
Last wipe
31m ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-2139 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 125 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Wed 13:00 UTC
Peak · 48 h
6most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.4 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
50%else halves by day 6.5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 11:44 UTC5h ago – – – – running 2
Fri 16 Oct, 01:51 UTC13d ago M0.8rising 8 – – 1
Thu 1 Oct, 18:30 UTC FW27d ago M0.6rising 5 held half 14.3 days 1
Tue 29 Sep, 00:46 UTC30d ago M0.8rising 6 held half 2.7 days 0
Thu 17 Sep, 14:16 UTC42d ago M0.5rising 5 halved by day 9 11.4 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average
160/ 250
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 122 on average
26/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 49 on average
39/ 150
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 36 on average
63/ 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
9/ 100
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 29 on average
57/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe runs a procedural map of size 4,250 with seed 1728674393, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe right now?

At this moment, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe records 2 players across 125 slots. The seven-day average is 2 players, with a peak of 8. The last 48 hours show their highest activity at 07:00 UTC, averaging 5 players.

How does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe rank against other Rust servers?

Over the last seven days, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe recorded enough player hours to reach #2,139 worldwide, placing it in the top 10% of all ranked servers.

Operator and location

How reliably does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe stay online?

As recorded now, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is running. Going by the uptime figure it reports, it restarted about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe hold a steady tick rate?

Its average server fps over the last 48 hours was 149, and it never dropped below 95. The world held up to 99,855 entities at its peak, buildings and deployables included. Memory use peaked at 4,453 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run from?

The name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.161.194.79:28015.

What build of Rust does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe use?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

6 players, on average, was the busiest crowd at its recent wipes. 6 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 6.5 in the wipes where it didn't hold.

How often does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe wipe, and on which days?

No next wipe can be predicted for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 31 minutes.

Tags

What do the server tags on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe mean?

The game's server browser reads the tags Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe publishes: gmrust (Game mode): Survival in standard Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe appear?

These Rust Server Trends lists include Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe: Oceania Rust servers, live, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

You can connect by pressing F1 in Rust and typing client.connect 51.161.194.79:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/KNDVnjhks.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players The server has 125 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.