Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players37,934 Active2,921 Wipes · 3 h81 48 h

Station XX-15339 · no signal

A Shockbyte x Discord Production Rust Server

Offline 51.161.145.183:20713 checked 3d ago

Connect
Players now
0/ 125
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 125 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
229/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
131/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
20/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
20/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
68/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on A Shockbyte x Discord Production Rust Server?

A reading taken now finds A Shockbyte x Discord Production Rust Server offline; the most recent activity was 3 days 20 hours ago. The seven-day average for this server is 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,339, in the top 69% of all ranked servers.

Server facts

How reliably does A Shockbyte x Discord Production Rust Server stay online?

No contact with A Shockbyte x Discord Production Rust Server right now, and the last recorded contact was 3 days 20 hours ago. It was up 50% of the time across the last 7 full days: 84 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.161.145.183:20713 is the address it uses.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does A Shockbyte x Discord Production Rust Server run its wipes?

On record so far are too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 22 hours.

Lists and tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Tags published by A Shockbyte x Discord Production Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

The Rust Server Trends lists that take in A Shockbyte x Discord Production Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.161.145.183:20713 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.