Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players90,153 Active3,832 Wipes · 3 h374 48 h

Station OC-1378 · recording

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

Online OC 51.161.140.148:28014 checked 8m ago

1000x moddedoxide
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.6falling
−4 players on the day
7-day average
5
peak 26
Rank
#1,378
top 6% · #30 in OC
Last wipe
6d ago
no schedule published
Next wipe
4h
Thu 29 Oct, 20:18 UTC
Seismic record · station OC-1378 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.6falling−4 players
Sharpest hour
−13into Wed 13:00 UTC
Peak · 48 h
26most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 20:18 UTC, in 4h. Every Thursday at 20:18 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
17players, last three wipes
crowd held
80%else halves by day 6

Coming wipes

  1. 4hThu 29 Oct, 20:18 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 20:18 UTC
  4. 21d 4hThu 19 Nov, 20:18 UTC
  5. 28d 4hThu 26 Nov, 20:18 UTC
  6. 35d 3hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 20:18 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 20:18 UTC6d ago M1.4rising 23 – running 0
Thu 15 Oct, 20:21 UTC13d ago M1.0rising 11 held half 7 days 0
Thu 8 Oct, 20:31 UTC20d ago M1.2rising 17 held half 7 days 0
Thu 1 Oct, 20:56 UTC FW27d ago M1.4rising 24 halved by day 6 7 days 0
Thu 24 Sep, 21:17 UTC34d ago M1.5rising 34 held half 7 days 4
Thu 17 Sep, 21:21 UTC41d ago M1.3rising 20 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 31 on average
43/ 200
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN NA · groups of 10+ · 1000x · weekly · 5 on average
4/ 200
AbobaRust #2 [X1000, FREE VIP, NOLIMIT, LOOT++, CLANS] 27.10 EU · groups of 30+ · 1000x · weekly · 4 on average
11/ 100
Российский X1000 MAGIC|SURVHUB.RU|EVETNS EU · groups of 50+ · 1000x · monthly · 3 on average
7/ 200
RUTRUST • X1000 | NoLimit | FREE VIP | CLANS | LOOT++ EU · groups of 999+ · 1000x · weekly · 1 on average
1/ 300
X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 groups of 15+ · 1e+06x · weekly · 180 on average
335/ 420
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The procedural map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is size 5,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Its name points to a gather rate of 1000x on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. The group limit is 100 players. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now?

At this moment, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] records 2 players across 100 slots. The seven-day average is 5 players, with a peak of 26. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 22 players.

How does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] rank against other Rust servers?

The last seven days of player hours place AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] at #1,378, in the top 6% of all ranked servers and #30 in Oceania.

Server details

How reliably does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] stay online?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is up at the moment. Its reported uptime points to a restart about 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 26. At its highest, it carried 28,952 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,568 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] hosted?

With its OC tag, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.161.140.148:28014.

What build of Rust does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] use?

On Windows, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The recent wipes averaged a busiest count of 17 players. 40 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

On what timetable does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] run its wipes?

every Thursday at 20:18 UTC is how AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipes. Thursday 29 October at 20:18 UTC is when its next wipe is due. It has run its current world for 6 days 18 hours.

Lists and tags

What do the server tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] mean?

These are the tags AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts100 (Group limit): Each team can hold up to 100; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): Kits and high rates drive fast PvP; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear?

You will find AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on the following Rust Server Trends lists: Rust servers above 10x gather rate, Oceania Rust servers, live, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers and Rust build and creative servers, live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

How to join

How do you connect to AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

You can connect by pressing F1 in Rust and typing client.connect 51.161.140.148:28014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://auscopter.gg/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^d,^i,^k,OC,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts100
Group limit Each team can hold up to 100.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield Kits and high rates drive fast PvP.
^k
Build server You can design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.