Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players33,003 Active2,823 Wipes · 3 h78 48 h

Station XX-13333 · no signal

DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED

Offline 51.118.97.180:28015 checked 43d ago

2x moddedcarbon
Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,333
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13333 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 806 on average
258/ 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 599 on average
128/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
39/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average
444/ 490
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average
32/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 302 on average
23/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

Going by its name, DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED right now?

No players are recorded on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED at this moment; it is offline, and the last sighting was 43 days 16 hours ago.

How does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED rank against other Rust servers?

The last seven days of player hours place DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED at #13,333, in the top – of all ranked servers.

Operator and location

How reliably does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED stay online?

As recorded now, DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED is not reachable, the last contact having been 43 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED run from?

The name of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.118.97.180:28015.

What build of Rust does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED use?

DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED is running Rust network protocol 2633 and build 162929 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED wipe, and on which days?

Too few wipes of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 48 days 14 hours.

Lists and tags

What do the server tags on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED mean?

The game's server browser reads the tags DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED appear?

You will find DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Connecting

How do you connect to DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

You can connect by pressing F1 in Rust and typing client.connect 51.118.97.180:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build Game build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.