Station XX-4426 · recording
Delimited Gaming Private PvE
Online 50.35.89.41:28015 checked 2h ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,426
- top 20%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Mon 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 20:59 UTC18d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 2 Oct, 22:53 UTC25d ago | M0.0▲rising | 1 | halved by day 2 | 6.9 days | 0 | |
| Thu 1 Oct, 22:42 UTC FW26d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Sun 27 Sep, 02:34 UTC31d ago | M0.3▲rising | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Delimited Gaming Private PvE?
Generated by the game, the map on Delimited Gaming Private PvE is procedural, size 4,800 with seed 956306104. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Delimited Gaming Private PvE?
No gather rate appears in the name of Delimited Gaming Private PvE. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Delimited Gaming Private PvE?
0 players are on Delimited Gaming Private PvE as of now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.
How does Delimited Gaming Private PvE rank against other Rust servers?
On player hours for the past week, Delimited Gaming Private PvE sits at #4,426, which puts it inside the top 20% of every ranked server.
Server details
How reliably does Delimited Gaming Private PvE stay online?
As recorded now, Delimited Gaming Private PvE is running. Its reported uptime points to a restart about 2 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Delimited Gaming Private PvE hold a steady tick rate?
Its average server fps over the last 48 hours was 230, and it never dropped below 218. Buildings, deployables and all the rest of the world's entities brought it to a high of 129,713. It reached a ceiling of 4,317 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Delimited Gaming Private PvE hosted?
Nothing about a region comes from Delimited Gaming Private PvE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 50.35.89.41:28015.
Which Rust version is Delimited Gaming Private PvE running?
Rust network protocol 2635 and build 168909 on Linux is what Delimited Gaming Private PvE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Delimited Gaming Private PvE?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does Delimited Gaming Private PvE run its wipes?
There is no next wipe to predict at Delimited Gaming Private PvE, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on Delimited Gaming Private PvE mean?
These are the tags Delimited Gaming Private PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Delimited Gaming Private PvE appear?
These Rust Server Trends lists include Delimited Gaming Private PvE: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Delimited Gaming Private PvE?
You can connect by pressing F1 in Rust and typing client.connect 50.35.89.41:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.