Station NA-12570 · no signal
SeattleProcedural. Solo/Duo
Offline NA 50.125.197.83:28015 checked 44d ago
- Players now
- 2/ 65
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,570
- #1444 in NA
- Last wipe
- 56d ago
- monthly schedule
- Next wipe
- 6d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 65 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SeattleProcedural. Solo/Duo?
A procedural map runs on SeattleProcedural. Solo/Duo, generated by the game.
Which settings and rules apply on SeattleProcedural. Solo/Duo?
The name of SeattleProcedural. Solo/Duo gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on SeattleProcedural. Solo/Duo right now?
No players are recorded on SeattleProcedural. Solo/Duo at this moment; it is offline, and the last sighting was 44 days 2 hours ago.
How does SeattleProcedural. Solo/Duo rank against other Rust servers?
For player hours across the last seven days, SeattleProcedural. Solo/Duo takes #12,570 overall and #1,444 in North America, inside the top – of all ranked servers.
Server facts
How reliably does SeattleProcedural. Solo/Duo stay online?
No contact with SeattleProcedural. Solo/Duo right now, and the last recorded contact was 44 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is SeattleProcedural. Solo/Duo hosted?
With its NA tag, SeattleProcedural. Solo/Duo lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 50.125.197.83:28015.
Which Rust version is SeattleProcedural. Solo/Duo running?
SeattleProcedural. Solo/Duo is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does SeattleProcedural. Solo/Duo wipe, and on which days?
From the force wipe the next wipe of SeattleProcedural. Solo/Duo is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 56 days 10 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on SeattleProcedural. Solo/Duo mean?
These are the tags SeattleProcedural. Solo/Duo publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp65 (Max players): The server has 65 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SeattleProcedural. Solo/Duo appear?
You will find SeattleProcedural. Solo/Duo on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to SeattleProcedural. Solo/Duo?
Enter client.connect 50.125.197.83:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.