Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players97,136 Active3,915 Wipes · 3 h398 48 h

Station NA-15392 · no signal

SeattleProcedural. Solo/Duo

Offline NA 50.125.192.168:28015 checked 43d ago

monthly wipes vanillaoxide
Connect
Players now
0/ 65
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,392
#1582 in NA
Last wipe
55d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15392 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 65 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 127 on average
62/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 110 on average
55/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 75 on average
44/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average
30/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 35 on average
12/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
24/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SeattleProcedural. Solo/Duo?

SeattleProcedural. Solo/Duo uses a procedural map, which the game generates.

Which settings and rules apply on SeattleProcedural. Solo/Duo?

The name of SeattleProcedural. Solo/Duo gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on SeattleProcedural. Solo/Duo?

No players are recorded on SeattleProcedural. Solo/Duo at this moment; it is offline, and the last sighting was 43 days 21 hours ago.

How does SeattleProcedural. Solo/Duo rank against other Rust servers?

For player hours across the last seven days, SeattleProcedural. Solo/Duo takes #15,392 overall and #1,582 in North America, inside the top – of all ranked servers.

Server facts

How reliably does SeattleProcedural. Solo/Duo stay online?

As recorded now, SeattleProcedural. Solo/Duo is not reachable, the last contact having been 43 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does SeattleProcedural. Solo/Duo run from?

With its NA tag, SeattleProcedural. Solo/Duo lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 50.125.192.168:28015.

Which Rust version is SeattleProcedural. Solo/Duo running?

Rust network protocol 2633 and build 163794 on Windows is what SeattleProcedural. Solo/Duo runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does SeattleProcedural. Solo/Duo run its wipes?

An estimate from the force wipe gives SeattleProcedural. Solo/Duo's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 55 days 22 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on SeattleProcedural. Solo/Duo mean?

The game's server browser reads the tags SeattleProcedural. Solo/Duo publishes: gmrust (Game mode): You'll find standard Rust survival here; mp65 (Max players): 65 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SeattleProcedural. Solo/Duo appear?

The Rust Server Trends lists that take in SeattleProcedural. Solo/Duo are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto SeattleProcedural. Solo/Duo?

Enter client.connect 50.125.192.168:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp65,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp65
Max players 65 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.