Station NA-15392 · no signal
SeattleProcedural. Solo/Duo
Offline NA 50.125.192.168:28015 checked 43d ago
- Players now
- 0/ 65
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,392
- #1582 in NA
- Last wipe
- 55d ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 65 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SeattleProcedural. Solo/Duo?
SeattleProcedural. Solo/Duo uses a procedural map, which the game generates.
Which settings and rules apply on SeattleProcedural. Solo/Duo?
The name of SeattleProcedural. Solo/Duo gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on SeattleProcedural. Solo/Duo?
No players are recorded on SeattleProcedural. Solo/Duo at this moment; it is offline, and the last sighting was 43 days 21 hours ago.
How does SeattleProcedural. Solo/Duo rank against other Rust servers?
For player hours across the last seven days, SeattleProcedural. Solo/Duo takes #15,392 overall and #1,582 in North America, inside the top – of all ranked servers.
Server facts
How reliably does SeattleProcedural. Solo/Duo stay online?
As recorded now, SeattleProcedural. Solo/Duo is not reachable, the last contact having been 43 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does SeattleProcedural. Solo/Duo run from?
With its NA tag, SeattleProcedural. Solo/Duo lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 50.125.192.168:28015.
Which Rust version is SeattleProcedural. Solo/Duo running?
Rust network protocol 2633 and build 163794 on Windows is what SeattleProcedural. Solo/Duo runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does SeattleProcedural. Solo/Duo run its wipes?
An estimate from the force wipe gives SeattleProcedural. Solo/Duo's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 55 days 22 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on SeattleProcedural. Solo/Duo mean?
The game's server browser reads the tags SeattleProcedural. Solo/Duo publishes: gmrust (Game mode): You'll find standard Rust survival here; mp65 (Max players): 65 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SeattleProcedural. Solo/Duo appear?
The Rust Server Trends lists that take in SeattleProcedural. Solo/Duo are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto SeattleProcedural. Solo/Duo?
Enter client.connect 50.125.192.168:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.