Station XX-15338 · recording
glg_rust_vanilla
Online 50.106.4.98:28015 checked 13m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 254d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on glg_rust_vanilla?
glg_rust_vanilla runs a procedural map of size 3,500 with seed 679104, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on glg_rust_vanilla?
The name of glg_rust_vanilla gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on glg_rust_vanilla?
At this moment, glg_rust_vanilla records 0 players. The seven-day average for this server is 0 players.
How does glg_rust_vanilla rank against other Rust servers?
Over the last seven days, glg_rust_vanilla recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does glg_rust_vanilla stay online?
As recorded now, glg_rust_vanilla is running. The uptime it reports puts its last restart about 6 days 18 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does glg_rust_vanilla perform under load?
The 48-hour average is 209 server fps; 195 is the lowest observed. At its highest, it carried 76,962 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,729 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is glg_rust_vanilla hosted?
No region is published by glg_rust_vanilla. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 50.106.4.98:28015.
What build of Rust does glg_rust_vanilla use?
Rust network protocol 2621 and build 143062 on Linux is what glg_rust_vanilla runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does glg_rust_vanilla run its wipes?
On record so far are too few of glg_rust_vanilla's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 254 days 4 hours.
Server tags
What do the server tags on glg_rust_vanilla mean?
These are the tags glg_rust_vanilla publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2621 (Protocol): To connect, your game must be on the same protocol, 2621; cs143062 (Build): The game build is 143062; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does glg_rust_vanilla appear?
You will find glg_rust_vanilla on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto glg_rust_vanilla?
You can connect by pressing F1 in Rust and typing client.connect 50.106.4.98:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.