Station EU-3621 · recording
Immersive-Hardcore-Survival [No Raiding]
Online EU 5.9.121.103:28040 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,621
- top 16% · #1344 in EU
- Last wipe
- 13d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- usual gap
- 1.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 21:45 UTC13d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 15 Oct, 11:39 UTC13d ago | M0.0▲rising | 2 | – | 0.4 days | 1 | |
| Wed 14 Oct, 01:35 UTC14d ago | M0.3▲rising | 2 | – | 1.4 days | 0 | |
| Thu 1 Oct, 18:17 UTC FW27d ago | M0.5▲rising | 3 | halved by day 1 | 12.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Immersive-Hardcore-Survival [No Raiding]?
The procedural map on Immersive-Hardcore-Survival [No Raiding] is size 4,000, generated by the game.
Which settings and rules apply on Immersive-Hardcore-Survival [No Raiding]?
No gather rate appears in the name of Immersive-Hardcore-Survival [No Raiding]. It gives no group limit in its listing. It plays in hardcore mode, Facepunch's most demanding mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. You need Rust's premium status to join this server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Immersive-Hardcore-Survival [No Raiding]?
0 of the 50 slots on Immersive-Hardcore-Survival [No Raiding] are filled right now. Across seven days this server recorded an average of 1 players and a peak of 3. The last 48 hours show their highest activity at 19:00 UTC, averaging 2 players.
How does Immersive-Hardcore-Survival [No Raiding] rank against other Rust servers?
Immersive-Hardcore-Survival [No Raiding] is #1,344 in Europe and #3,621 worldwide on the past week's player hours, within the top 16% of ranked servers.
Server details
How reliably does Immersive-Hardcore-Survival [No Raiding] stay online?
Immersive-Hardcore-Survival [No Raiding] is up at the moment. Going by the uptime figure it reports, it restarted about 19 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Immersive-Hardcore-Survival [No Raiding] perform under load?
The 48-hour average is 26 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 171,071. Memory use peaked at 3,756 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Immersive-Hardcore-Survival [No Raiding] hosted?
The EU tag is how Immersive-Hardcore-Survival [No Raiding] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.9.121.103:28040.
Which Rust version is Immersive-Hardcore-Survival [No Raiding] running?
Rust network protocol 2635 and build 168909 on Linux is what Immersive-Hardcore-Survival [No Raiding] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Immersive-Hardcore-Survival [No Raiding]?
2 players, on average, was the busiest crowd at its recent wipes. 13 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Immersive-Hardcore-Survival [No Raiding] wipe, and on which days?
The force wipe is the only wipe Immersive-Hardcore-Survival [No Raiding] takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 13 days 2 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Immersive-Hardcore-Survival [No Raiding] mean?
The game's server browser reads the tags Immersive-Hardcore-Survival [No Raiding] publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^r (Roleplay): A server for roleplay; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Immersive-Hardcore-Survival [No Raiding] appear?
You will find Immersive-Hardcore-Survival [No Raiding] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust roleplay server trends. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Immersive-Hardcore-Survival [No Raiding]?
To join, enter client.connect 5.9.121.103:28040 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
