Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players47,275 Active3,205 Wipes · 3 h100 48 h

Station EU-3621 · recording

Immersive-Hardcore-Survival [No Raiding]

Online EU 5.9.121.103:28040 checked 11m ago

teams off monthly wipes moddedoxidehardcorepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 3
Rank
#3,621
top 16% · #1344 in EU
Last wipe
13d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-3621 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap
1.4 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 21:45 UTC13d ago M0.3rising 2 – running 0
Thu 15 Oct, 11:39 UTC13d ago M0.0rising 2 – 0.4 days 1
Wed 14 Oct, 01:35 UTC14d ago M0.3rising 2 – 1.4 days 0
Thu 1 Oct, 18:17 UTC FW27d ago M0.5rising 3 halved by day 1 12.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 62 on average
154/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Immersive-Hardcore-Survival [No Raiding]?

The procedural map on Immersive-Hardcore-Survival [No Raiding] is size 4,000, generated by the game.

Which settings and rules apply on Immersive-Hardcore-Survival [No Raiding]?

No gather rate appears in the name of Immersive-Hardcore-Survival [No Raiding]. It gives no group limit in its listing. It plays in hardcore mode, Facepunch's most demanding mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. You need Rust's premium status to join this server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Immersive-Hardcore-Survival [No Raiding]?

0 of the 50 slots on Immersive-Hardcore-Survival [No Raiding] are filled right now. Across seven days this server recorded an average of 1 players and a peak of 3. The last 48 hours show their highest activity at 19:00 UTC, averaging 2 players.

How does Immersive-Hardcore-Survival [No Raiding] rank against other Rust servers?

Immersive-Hardcore-Survival [No Raiding] is #1,344 in Europe and #3,621 worldwide on the past week's player hours, within the top 16% of ranked servers.

Server details

How reliably does Immersive-Hardcore-Survival [No Raiding] stay online?

Immersive-Hardcore-Survival [No Raiding] is up at the moment. Going by the uptime figure it reports, it restarted about 19 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Immersive-Hardcore-Survival [No Raiding] perform under load?

The 48-hour average is 26 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 171,071. Memory use peaked at 3,756 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Immersive-Hardcore-Survival [No Raiding] hosted?

The EU tag is how Immersive-Hardcore-Survival [No Raiding] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.9.121.103:28040.

Which Rust version is Immersive-Hardcore-Survival [No Raiding] running?

Rust network protocol 2635 and build 168909 on Linux is what Immersive-Hardcore-Survival [No Raiding] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Immersive-Hardcore-Survival [No Raiding]?

2 players, on average, was the busiest crowd at its recent wipes. 13 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Immersive-Hardcore-Survival [No Raiding] wipe, and on which days?

The force wipe is the only wipe Immersive-Hardcore-Survival [No Raiding] takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 13 days 2 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Immersive-Hardcore-Survival [No Raiding] mean?

The game's server browser reads the tags Immersive-Hardcore-Survival [No Raiding] publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^r (Roleplay): A server for roleplay; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Immersive-Hardcore-Survival [No Raiding] appear?

You will find Immersive-Hardcore-Survival [No Raiding] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust roleplay server trends. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Immersive-Hardcore-Survival [No Raiding]?

To join, enter client.connect 5.9.121.103:28040 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You need Rust's premium status to join this server.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,^r,EU,gmhardcore,cs168909,^q,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players Slots: 50.
ts0
Group limit Team play is turned off.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^h
Hardcore Fewer helpers and harsher survival in Facepunch's hardcore mode.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.