Station EU-12821 · no signal
Pine Hosting - Rust Server
Offline EU 5.9.121.103:28030 checked 15d ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,821
- top 59% · #2397 in EU
- Last wipe
- 15d ago
- monthly schedule
- Next wipe
- 8d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 8d 1hThu 5 Nov, 19:00 UTCFW
- 36d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 22:05 UTC15d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Pine Hosting - Rust Server?
Generated by the game, the map on Pine Hosting - Rust Server is procedural, size 4,750 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on Pine Hosting - Rust Server?
You will find no gather rate in the name of Pine Hosting - Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Pine Hosting - Rust Server?
Pine Hosting - Rust Server is not responding at this moment and is offline, last seen 15 days 3 hours ago.
How does Pine Hosting - Rust Server rank against other Rust servers?
The last seven days of player hours place Pine Hosting - Rust Server at #12,821, in the top 59% of all ranked servers and #2,397 in Europe.
Operator and location
How reliably does Pine Hosting - Rust Server stay online?
As recorded now, Pine Hosting - Rust Server is not reachable, the last contact having been 15 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 12 October 2026 is when Rust Server Trends first recorded it.
Which region does Pine Hosting - Rust Server run from?
In Europe Pine Hosting - Rust Server lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.9.121.103:28030.
What build of Rust does Pine Hosting - Rust Server use?
Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Pine Hosting - Rust Server?
2 players, on average, was the busiest crowd at its recent wipes. 15 hours after the latest wipe, the crowd peaked.
On what timetable does Pine Hosting - Rust Server run its wipes?
At the force wipe each month Pine Hosting - Rust Server wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 15 days 19 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on Pine Hosting - Rust Server mean?
Tags published by Pine Hosting - Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Pine Hosting - Rust Server appear?
The Rust Server Trends lists that take in Pine Hosting - Rust Server are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Pine Hosting - Rust Server?
Enter client.connect 5.9.121.103:28030 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
