Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players46,371 Active3,033 Wipes · 3 h110 48 h

Station EU-3876 · recording

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 5.9.116.8:28035 checked 9m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 3
Rank
#3,876
top 17% · #1429 in EU
Last wipe
28d ago
monthly schedule
Next wipe
6d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-3876 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Thu 11:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC28d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
20/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
78/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
33/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
48/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 73 on average
163/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs a procedural map of size 4,500 with seed 1915175380, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

You will find no gather rate in the name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

0 of the 100 slots on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.

How does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is #1,429 in Europe and #3,876 worldwide on the past week's player hours, within the top 17% of ranked servers.

Server facts

How reliably does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stay online?

As recorded now, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is running. Going by the uptime figure it reports, it restarted about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho perform under load?

Across the last 48 hours it averaged 109 server fps, with a floor of 93. Buildings, deployables and all the rest of the world's entities brought it to a high of 144,908. It reached a ceiling of 5,490 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hosted?

In Europe ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.9.116.8:28035 is the address it uses.

What build of Rust does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho use?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 9 hours after the wipe.

How often does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipe, and on which days?

At the force wipe each month ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 28 days 13 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?

The game's server browser reads the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear?

You will find ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

You can connect by pressing F1 in Rust and typing client.connect 5.9.116.8:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/CnSvq2XqYf.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.