Station EU-3876 · recording
ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho
Online EU 5.9.116.8:28035 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,876
- top 17% · #1429 in EU
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Thu 11:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- 6d 11hThu 5 Nov, 19:00 UTCFW
- 34d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 14:34 UTC28d ago | M0.8▲rising | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs a procedural map of size 4,500 with seed 1915175380, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
You will find no gather rate in the name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
0 of the 100 slots on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.
How does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?
ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is #1,429 in Europe and #3,876 worldwide on the past week's player hours, within the top 17% of ranked servers.
Server facts
How reliably does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stay online?
As recorded now, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is running. Going by the uptime figure it reports, it restarted about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho perform under load?
Across the last 48 hours it averaged 109 server fps, with a floor of 93. Buildings, deployables and all the rest of the world's entities brought it to a high of 144,908. It reached a ceiling of 5,490 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hosted?
In Europe ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.9.116.8:28035 is the address it uses.
What build of Rust does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho use?
ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 9 hours after the wipe.
How often does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipe, and on which days?
At the force wipe each month ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 28 days 13 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?
The game's server browser reads the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear?
You will find ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
You can connect by pressing F1 in Rust and typing client.connect 5.9.116.8:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/CnSvq2XqYf.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.