Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,212 Active3,932 Wipes · 3 h403 48 h

Station XX-15327 · recording

Shadow_3MK

Online 5.83.170.184:12400 checked 11m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 15:10 UTC16d ago M0.5rising 3 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago M0.0steady 0 – 11.9 days 0
Sun 13 Sep, 20:10 UTC45d ago M0.0rising 1 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
360/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
457/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
982/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
984/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
32/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Shadow_3MK?

Generated by the game, the map on Shadow_3MK is procedural, size 2,000 with seed 56789000. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Shadow_3MK?

The name of Shadow_3MK gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Shadow_3MK right now?

At this moment, Shadow_3MK records 0 players across 50 slots. The seven-day average for this server is 0 players.

How does Shadow_3MK rank against other Rust servers?

On player hours for the past week, Shadow_3MK sits at #15,327, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Shadow_3MK stay online?

As recorded now, Shadow_3MK is running. Its reported uptime points to a restart about 6 days 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Shadow_3MK perform under load?

Across the last 48 hours it averaged 10 server fps, with a floor of 6. At its highest, it carried 16,272 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,611 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Shadow_3MK run from?

A region is not published by Shadow_3MK. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.83.170.184:12400.

What build of Rust does Shadow_3MK use?

Rust network protocol 2635 and build 168909 on Windows is what Shadow_3MK runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Shadow_3MK?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Shadow_3MK wipe, and on which days?

No next wipe can be predicted for Shadow_3MK, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 16 days 2 hours.

Server tags

What do the server tags on Shadow_3MK mean?

The game's server browser reads the tags Shadow_3MK publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Shadow_3MK appear?

The Rust Server Trends lists that take in Shadow_3MK are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Shadow_3MK?

You can connect by pressing F1 in Rust and typing client.connect 5.83.170.184:12400 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.