Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players33,251 Active2,788 Wipes · 3 h71 48 h

Station XX-15341 · no signal

Rust Data Dump

Offline 5.75.185.218:28015 checked 2d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 04:23 UTC2d ago M0.0steady 0 – – running 0
Sun 25 Oct, 04:21 UTC4d ago M0.0steady 0 – – 2 days 0
Wed 21 Oct, 04:19 UTC8d ago M0.0steady 0 – – 4 days 0
Sun 11 Oct, 04:24 UTC18d ago M0.0steady 0 – – 10 days 0
Mon 5 Oct, 04:24 UTC24d ago M0.0steady 0 – – 6 days 0
Thu 1 Oct, 04:24 UTC28d ago M0.0steady 0 – – 4 days 0
Tue 29 Sep, 04:20 UTC30d ago M0.0steady 0 – – 2 days 0
Tue 22 Sep, 04:20 UTC37d ago M0.0steady 0 – – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
164/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
170/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
76/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Data Dump?

The map on Rust Data Dump is procedural, produced by the game.

Which settings and rules apply on Rust Data Dump?

No gather rate appears in the name of Rust Data Dump. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust Data Dump?

No players are recorded on Rust Data Dump at this moment; it is offline, and the last sighting was 2 days 1 hours ago. Averaged across the last seven days, the population was 0 players.

How does Rust Data Dump rank against other Rust servers?

Over the last seven days, Rust Data Dump recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Rust Data Dump stay online?

No contact with Rust Data Dump right now, and the last recorded contact was 2 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. 19 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust Data Dump hosted?

Nothing about a region comes from Rust Data Dump. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 5.75.185.218:28015 is the address it uses.

What build of Rust does Rust Data Dump use?

Rust network protocol 2635 and build 169281 on Linux is what Rust Data Dump runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Data Dump?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Rust Data Dump wipe, and on which days?

There is no next wipe to predict at Rust Data Dump, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 1 hours.

Lists and tags

What do the server tags on Rust Data Dump mean?

Tags published by Rust Data Dump and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169281 (Build): It runs game build 169281; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Data Dump appear?

The Rust Server Trends lists that take in Rust Data Dump are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto Rust Data Dump?

Enter client.connect 5.75.185.218:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169281,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169281
Build It runs game build 169281.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.