Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,204 Active3,347 Wipes · 3 h125 48 h

Station XX-14680 · no signal

[TR][EU] RUSTDEFT | TEST SERVER

Offline 5.63.21.64:28015 checked 1d ago

moddedoxide
Connect
Players now
0/ 12
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,680
top 66%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14680 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 12 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 15:32 UTC1d ago – – – – running 1
Wed 21 Oct, 10:08 UTC7d ago M0.0rising 2 – 6.2 days 1
Tue 20 Oct, 15:48 UTC8d ago M0.3rising 2+1 queue – 0.8 days 0
Fri 16 Oct, 10:50 UTC12d ago M0.0rising 1 – 4.2 days 0
Tue 13 Oct, 09:37 UTC15d ago M0.0steady 0 – 3.1 days 0
Fri 9 Oct, 13:04 UTC19d ago M0.3falling 0 – 3.9 days 2
Tue 6 Oct, 20:13 UTC22d ago M0.3rising 2 – 2.7 days 0
Tue 6 Oct, 08:43 UTC22d ago M0.3rising 2 – 0.5 days 0
Sat 3 Oct, 10:18 UTC25d ago M0.0steady 0 – 2.9 days 0
Fri 2 Oct, 20:17 UTC26d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
52/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
99/ 700
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [TR][EU] RUSTDEFT | TEST SERVER?

The procedural map on [TR][EU] RUSTDEFT | TEST SERVER is size 2,500 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [TR][EU] RUSTDEFT | TEST SERVER?

No gather rate appears in the name of [TR][EU] RUSTDEFT | TEST SERVER. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [TR][EU] RUSTDEFT | TEST SERVER?

[TR][EU] RUSTDEFT | TEST SERVER is not responding at this moment and is offline, last seen 31 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 0 players.

How does [TR][EU] RUSTDEFT | TEST SERVER rank against other Rust servers?

The last seven days of player hours place [TR][EU] RUSTDEFT | TEST SERVER at #14,680, in the top 66% of all ranked servers.

Server details

How reliably does [TR][EU] RUSTDEFT | TEST SERVER stay online?

[TR][EU] RUSTDEFT | TEST SERVER is down at the moment; the last recorded contact was 31 hours ago. Of the 168 hours in the last 7 full days, it was up for 9, or 5% of the time. 16 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [TR][EU] RUSTDEFT | TEST SERVER hosted?

The name of [TR][EU] RUSTDEFT | TEST SERVER points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.63.21.64:28015 is the address it uses.

What build of Rust does [TR][EU] RUSTDEFT | TEST SERVER use?

[TR][EU] RUSTDEFT | TEST SERVER is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [TR][EU] RUSTDEFT | TEST SERVER?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 3 hours after the wipe.

How often does [TR][EU] RUSTDEFT | TEST SERVER wipe, and on which days?

No next wipe can be predicted for [TR][EU] RUSTDEFT | TEST SERVER, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 hours is how long the current world has been running.

Server tags

What do the server tags on [TR][EU] RUSTDEFT | TEST SERVER mean?

Tags published by [TR][EU] RUSTDEFT | TEST SERVER and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [TR][EU] RUSTDEFT | TEST SERVER appear?

You will find [TR][EU] RUSTDEFT | TEST SERVER on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto [TR][EU] RUSTDEFT | TEST SERVER?

You can connect by pressing F1 in Rust and typing client.connect 5.63.21.64:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp12
Max players 12 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.