Station XX-5949 · recording
Rust Server by nitrado.net
Online 5.62.101.90:10200 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #5,949
- top 27%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 07:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Server by nitrado.net?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server by nitrado.net?
You will find no gather rate in the name of Rust Server by nitrado.net. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Rust Server by nitrado.net right now?
0 of the 50 slots on Rust Server by nitrado.net are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.
How does Rust Server by nitrado.net rank against other Rust servers?
The last seven days of player hours place Rust Server by nitrado.net at #5,949, in the top 27% of all ranked servers.
Operator and location
How reliably does Rust Server by nitrado.net stay online?
As recorded now, Rust Server by nitrado.net is running. Its reported uptime points to a restart about 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Rust Server by nitrado.net perform under load?
The 48-hour average is 17 server fps; 10 is the lowest observed. The world held up to 66,872 entities at its peak, buildings and deployables included. Its highest memory use was 2,038 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust Server by nitrado.net hosted?
A region is not published by Rust Server by nitrado.net. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 5.62.101.90:10200.
What build of Rust does Rust Server by nitrado.net use?
On Windows, Rust Server by nitrado.net runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rust Server by nitrado.net?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rust Server by nitrado.net run its wipes?
At the force wipe each month Rust Server by nitrado.net wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 8 hours.
Server tags
What do the server tags on Rust Server by nitrado.net mean?
These are the tags Rust Server by nitrado.net publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Server by nitrado.net appear?
You will find Rust Server by nitrado.net on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Rust Server by nitrado.net?
Enter client.connect 5.62.101.90:10200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
