Rust Server TrendsSeismic network · station log
Recording Stations11,874 Players87,370 Active3,991 Wipes · 3 h171 48 h

Station XX-5269 · recording

Rust Server by nitrado.net

Online 5.62.101.28:10900 checked 12m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,269
top 24%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-5269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 18:22 UTC3d ago M0.3rising 3 – running 1
Fri 16 Oct, 14:26 UTC11d ago M0.5rising 3 halved by day 2 8.2 days 0
Fri 9 Oct, 19:38 UTC18d ago M0.3rising 3 halved by day 3 6.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
769/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
110/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
418/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
242/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
184/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Server by nitrado.net?

Generated by the game, the map on Rust Server by nitrado.net is procedural, size 4,000 with seed 56874. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust Server by nitrado.net?

You will find no gather rate in the name of Rust Server by nitrado.net. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust Server by nitrado.net?

A reading taken now shows 0 players on Rust Server by nitrado.net, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.

How does Rust Server by nitrado.net rank against other Rust servers?

Over the last seven days, Rust Server by nitrado.net recorded enough player hours to reach #5,269 worldwide, placing it in the top 24% of all ranked servers.

Server facts

How reliably does Rust Server by nitrado.net stay online?

Rust Server by nitrado.net is up at the moment. Its reported uptime points to a restart about 14 hours ago. 165 of 168 hours in the last 7 full days were up time, 98% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

How well does Rust Server by nitrado.net perform under load?

Across the last 48 hours it averaged 10 server fps, with a floor of 9. At its highest, it carried 93,195 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,343 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rust Server by nitrado.net run from?

No region is published by Rust Server by nitrado.net. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 5.62.101.28:10900.

Which Rust version is Rust Server by nitrado.net running?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rust Server by nitrado.net?

The recent wipes averaged a busiest count of 3 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.

How often does Rust Server by nitrado.net wipe, and on which days?

There is no next wipe to predict at Rust Server by nitrado.net, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days.

Server tags

What do the server tags on Rust Server by nitrado.net mean?

The game's server browser reads the tags Rust Server by nitrado.net publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server by nitrado.net appear?

These Rust Server Trends lists include Rust Server by nitrado.net: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Rust Server by nitrado.net?

Enter client.connect 5.62.101.28:10900 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.