Station XX-2649 · recording
[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+
Online 5.59.107.40:28015 checked 10m ago
- Players now
- 3/ 50
- 6% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,649
- top 12%
- Last wipe
- 6d ago
- monthly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 50 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- +2into Thu 10:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- usual gap
- 2.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 1
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 13:54 UTC6d ago | M0.0■steady | 2 | – | running | 2 | |
| Mon 19 Oct, 22:32 UTC9d ago | M0.3▲rising | 3 | held half | 3.6 days | 1 | |
| Sat 17 Oct, 21:37 UTC12d ago | M0.6▲rising | 4 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs a procedural map of size 3,500 with seed 75677, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
2x gather is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ right now?
At this moment, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ records 3 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The busiest point in the last 48 hours came at 14:00 UTC, averaging 5 players.
How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ rank against other Rust servers?
Over the last seven days, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ recorded enough player hours to reach #2,649 worldwide, placing it in the top 12% of all ranked servers.
Server facts
How reliably does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ stay online?
[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is up at the moment. Going by the uptime figure it reports, it restarted about 3 days 2 hours ago. 164 of 168 hours in the last 7 full days were up time, 98% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold a steady tick rate?
The 48-hour average is 157 server fps; 87 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 76,448. Memory use peaked at 3,021 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hosted?
Its name points to Europe, but [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.59.107.40:28015.
What build of Rust does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ use?
Rust network protocol 2635 and build 168909 on Windows is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
The recent wipes averaged a busiest count of 3 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe, and on which days?
The force wipe is the only wipe [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 6 days 7 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ mean?
Tags published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appear?
You will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Join the server
What steps get you onto [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
To join, enter client.connect 5.59.107.40:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/8GF446Tz3Y.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
