Rust Server TrendsSeismic network · station log
Recording Stations11,817 Players87,514 Active3,688 Wipes · 3 h401 48 h

Station XX-2649 · recording

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 10m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now
3/ 50
6% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
1
peak 6
Rank
#2,649
top 12%
Last wipe
6d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2649 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 50 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+2into Thu 10:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap
2.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC6d ago M0.0steady 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago M0.3rising 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC12d ago M0.6rising 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 815 on average
530/ 600
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average
1218/ 1275
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average
660/ 700
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 297 on average
778/ 850
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 277 on average
253/ 260
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 141 on average
62/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs a procedural map of size 3,500 with seed 75677, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

2x gather is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ right now?

At this moment, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ records 3 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The busiest point in the last 48 hours came at 14:00 UTC, averaging 5 players.

How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ rank against other Rust servers?

Over the last seven days, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ recorded enough player hours to reach #2,649 worldwide, placing it in the top 12% of all ranked servers.

Server facts

How reliably does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ stay online?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is up at the moment. Going by the uptime figure it reports, it restarted about 3 days 2 hours ago. 164 of 168 hours in the last 7 full days were up time, 98% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold a steady tick rate?

The 48-hour average is 157 server fps; 87 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 76,448. Memory use peaked at 3,021 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hosted?

Its name points to Europe, but [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.59.107.40:28015.

What build of Rust does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ use?

Rust network protocol 2635 and build 168909 on Windows is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The recent wipes averaged a busiest count of 3 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe, and on which days?

The force wipe is the only wipe [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 6 days 7 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ mean?

Tags published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appear?

You will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Join the server

What steps get you onto [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

To join, enter client.connect 5.59.107.40:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/8GF446Tz3Y.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.