Station XX-7258 · recording
A Shockbyte Rust Server
Online 5.39.17.18:21709 checked 9m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,258
- top 33%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 10:29 UTC11d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on A Shockbyte Rust Server?
At this moment, A Shockbyte Rust Server records 0 players across 1 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does A Shockbyte Rust Server rank against other Rust servers?
On player hours for the past week, A Shockbyte Rust Server sits at #7,258, which puts it inside the top 33% of every ranked server.
Server facts
How reliably does A Shockbyte Rust Server stay online?
A Shockbyte Rust Server is up at the moment. The uptime it reports puts its last restart about 2 days 1 hours ago. It was up 58% of the time across the last 7 full days: 97 of 168 hours. 11 October 2026 is when Rust Server Trends first recorded it.
How well does A Shockbyte Rust Server perform under load?
The 48-hour average is 234 server fps; 221 is the lowest observed. At its highest, it carried 8,434 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,474 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.39.17.18:21709 is the address it uses.
Which Rust version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does A Shockbyte Rust Server wipe, and on which days?
Too few wipes of A Shockbyte Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
You will find A Shockbyte Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 5.39.17.18:21709 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.