Station EU-3537 · recording
[EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor
Online EU 5.39.17.16:28015 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,537
- top 16% · #1316 in EU
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 18:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:47 UTC FW27d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
Generated by the game, the map on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor is procedural, size 6,000 with seed 1093243989. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
You will find no gather rate in the name of [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
A reading taken now shows 0 players on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor, which has 50 slots. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 2 players.
How does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor rank against other Rust servers?
For player hours across the last seven days, [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor takes #3,537 overall and #1,316 in Europe, inside the top 16% of all ranked servers.
Server details
How reliably does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor stay online?
[EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor is up at the moment. Going by the uptime figure it reports, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor perform under load?
Across the last 48 hours it averaged 58 server fps, with a floor of 37. The world held up to 251,799 entities at its peak, buildings and deployables included. Memory use peaked at 6,535 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor hosted?
In Europe [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.39.17.16:28015.
What build of Rust does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor use?
Rust network protocol 2635 and build 168909 on Linux is what [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
The recent wipes averaged a busiest count of 5 players. The peak on the most recent wipe came 24 hours after the wipe.
How often does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor wipe, and on which days?
Once a month [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 18 hours.
Server tags
What do the server tags on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor mean?
Tags published by [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor appear?
You will find [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?
Enter client.connect 5.39.17.16:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.