Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players102,993 Active3,951 Wipes · 3 h555 48 h

Station XX-4387 · recording

Secure Solo

Online 5.39.17.13:28015 checked 10m ago

monthly wipes vanillamoddedoxidepremium
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#4,387
top 20%
Last wipe
5d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4387 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Thu 01:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 08:57 UTC5d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
64/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
188/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average
127/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average
243/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 67 on average
417/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Secure Solo?

Secure Solo runs a procedural map of size 5,000 with seed 2053976856, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Secure Solo?

No gather rate appears in the name of Secure Solo. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Secure Solo?

A reading taken now shows 0 players on Secure Solo, which has 75 slots. Across seven days this server recorded an average of 1 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.

How does Secure Solo rank against other Rust servers?

Over the last seven days, Secure Solo recorded enough player hours to reach #4,387 worldwide, placing it in the top 20% of all ranked servers.

Operator and location

How reliably does Secure Solo stay online?

Right now, you can reach Secure Solo. Its reported uptime points to a restart about 33 hours ago. It was up 99% of the time across the last 4 full days: 95 of 96 hours. 24 October 2026 is when Rust Server Trends first recorded it.

Does Secure Solo hold a steady tick rate?

The 48-hour average is 80 server fps; 62 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 148,309. Memory use peaked at 5,396 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Secure Solo hosted?

A region is not published by Secure Solo. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.39.17.13:28015.

Which Rust version is Secure Solo running?

On Linux, Secure Solo runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Secure Solo?

On average, the busiest point of its recent wipes drew 4 players. 5 hours after the latest wipe, the crowd peaked.

How often does Secure Solo wipe, and on which days?

The force wipe is the only wipe Secure Solo takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 5 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Secure Solo mean?

The game's server browser reads the tags Secure Solo publishes: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Secure Solo appear?

These Rust Server Trends lists include Secure Solo: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

How do you connect to Secure Solo?

To join, enter client.connect 5.39.17.13:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,^q,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players 75 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

sc1
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.