Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players48,284 Active3,207 Wipes · 3 h120 48 h

Station XX-5132 · recording

Original Rust 1.10

Online 5.35.96.35:31020 checked 21m ago

Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,132
top 23%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5132 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Mon 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW26d ago M0.0steady 1 – running 1
Sat 19 Sep, 10:03 UTC38d ago M0.3rising 2 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
352/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
41/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
144/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
63/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
65/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Original Rust 1.10?

The procedural map on Original Rust 1.10 is size 4,800 with seed 364887448, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Original Rust 1.10?

No gather rate appears in the name of Original Rust 1.10. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Original Rust 1.10 right now?

0 of the 200 slots on Original Rust 1.10 are filled right now. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 17:00 UTC, averaging 3 players.

How does Original Rust 1.10 rank against other Rust servers?

The last seven days of player hours place Original Rust 1.10 at #5,132, in the top 23% of all ranked servers.

Operator and location

How reliably does Original Rust 1.10 stay online?

Original Rust 1.10 is up at the moment. Its reported uptime points to a restart about 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Original Rust 1.10 perform under load?

Its average server fps over the last 48 hours was 100, and it never dropped below 24. Buildings, deployables and all the rest of the world's entities brought it to a high of 134,791. Memory use peaked at 3,903 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Original Rust 1.10 hosted?

No region is published by Original Rust 1.10. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 5.35.96.35:31020.

What build of Rust does Original Rust 1.10 use?

Rust network protocol 2635 and build 168909 on Linux is what Original Rust 1.10 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Original Rust 1.10?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

On what timetable does Original Rust 1.10 run its wipes?

The rhythm of Original Rust 1.10 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 5 hours.

Lists and tags

What do the server tags on Original Rust 1.10 mean?

The game's server browser reads the tags Original Rust 1.10 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Original Rust 1.10 appear?

The Rust Server Trends lists that take in Original Rust 1.10 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Original Rust 1.10?

To join, enter client.connect 5.35.96.35:31020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://originalrust.vercel.app/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.