Station EU-15339 · no signal
Rust: City of Tarkov [EU] test
Offline EU 5.29.16.207:28015 checked 5d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69% · #2563 in EU
- Last wipe
- 8d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Rust: City of Tarkov [EU] test?
You will find no gather rate in the name of Rust: City of Tarkov [EU] test. The group limit is 5 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Rust: City of Tarkov [EU] test right now?
Rust: City of Tarkov [EU] test is not responding at this moment and is offline, last seen 5 days 15 hours ago. The population averaged 0 players over the past week.
How does Rust: City of Tarkov [EU] test rank against other Rust servers?
Rust: City of Tarkov [EU] test is #2,563 in Europe and #15,339 worldwide on the past week's player hours, within the top 69% of ranked servers.
Operator and location
How reliably does Rust: City of Tarkov [EU] test stay online?
As recorded now, Rust: City of Tarkov [EU] test is not reachable, the last contact having been 5 days 15 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. 23 October 2026 is when Rust Server Trends first recorded it.
Which region does Rust: City of Tarkov [EU] test run from?
In Europe Rust: City of Tarkov [EU] test lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 5.29.16.207:28015.
Which Rust version is Rust: City of Tarkov [EU] test running?
Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [EU] test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Rust: City of Tarkov [EU] test wipe, and on which days?
From the force wipe the next wipe of Rust: City of Tarkov [EU] test is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 8 days 1 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Rust: City of Tarkov [EU] test mean?
Tags published by Rust: City of Tarkov [EU] test and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp150 (Max players): The server has 150 slots; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust: City of Tarkov [EU] test appear?
You will find Rust: City of Tarkov [EU] test on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to join
How do you connect to Rust: City of Tarkov [EU] test?
To join, enter client.connect 5.29.16.207:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.