Station EU-12048 · no signal
Rust: City of Tarkov [EU] test
Offline EU 5.29.15.38:28015 checked 17d ago
- Players now
- 2/ 150
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,048
- top 55% · #2359 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Rust: City of Tarkov [EU] test?
No gather rate appears in the name of Rust: City of Tarkov [EU] test. Up to 5 players can be in a group. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Rust: City of Tarkov [EU] test?
A reading taken now finds Rust: City of Tarkov [EU] test offline; the most recent activity was 17 days 9 hours ago.
How does Rust: City of Tarkov [EU] test rank against other Rust servers?
Rust: City of Tarkov [EU] test is #2,359 in Europe and #12,048 worldwide on the past week's player hours, within the top 55% of ranked servers.
Operator and location
How reliably does Rust: City of Tarkov [EU] test stay online?
Rust: City of Tarkov [EU] test is down at the moment; the last recorded contact was 17 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 7 October 2026 is when Rust Server Trends first recorded it.
Which region does Rust: City of Tarkov [EU] test run from?
With its EU tag, Rust: City of Tarkov [EU] test lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.29.15.38:28015.
What build of Rust does Rust: City of Tarkov [EU] test use?
On Linux, Rust: City of Tarkov [EU] test runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Rust: City of Tarkov [EU] test run its wipes?
From the force wipe the next wipe of Rust: City of Tarkov [EU] test is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Rust: City of Tarkov [EU] test mean?
Tags published by Rust: City of Tarkov [EU] test and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): The server has 150 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust: City of Tarkov [EU] test appear?
These Rust Server Trends lists include Rust: City of Tarkov [EU] test: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Rust: City of Tarkov [EU] test?
Enter client.connect 5.29.15.38:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.