Station EU-15258 · no signal
Rust: City of Tarkov [EU] test
Offline EU 5.29.13.145:28015 checked 11d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,258
- top 70% · #2593 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Rust: City of Tarkov [EU] test?
The name of Rust: City of Tarkov [EU] test gives no gather rate. The group limit is 5 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Rust: City of Tarkov [EU] test right now?
No players are recorded on Rust: City of Tarkov [EU] test at this moment; it is offline, and the last sighting was 11 days 6 hours ago.
How does Rust: City of Tarkov [EU] test rank against other Rust servers?
The last seven days of player hours place Rust: City of Tarkov [EU] test at #15,258, in the top 70% of all ranked servers and #2,593 in Europe.
Server details
How reliably does Rust: City of Tarkov [EU] test stay online?
Rust: City of Tarkov [EU] test is down at the moment; the last recorded contact was 11 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 14 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust: City of Tarkov [EU] test hosted?
In Europe Rust: City of Tarkov [EU] test lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.29.13.145:28015 is the address it uses.
What build of Rust does Rust: City of Tarkov [EU] test use?
On Linux, Rust: City of Tarkov [EU] test runs Rust network protocol 2634 and build 167584. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Rust: City of Tarkov [EU] test wipe, and on which days?
An estimate from the force wipe gives Rust: City of Tarkov [EU] test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 21 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Rust: City of Tarkov [EU] test mean?
These are the tags Rust: City of Tarkov [EU] test publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): 150 slots are available; ts5 (Group limit): Each team can hold up to 5; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust: City of Tarkov [EU] test appear?
These Rust Server Trends lists include Rust: City of Tarkov [EU] test: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Rust: City of Tarkov [EU] test?
You can connect by pressing F1 in Rust and typing client.connect 5.29.13.145:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.