Station XX-15295 · no signal
ZombieModsX5-10
Offline 5.252.103.130:35000 checked 11d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,295
- top 70%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- usual gap
- 1.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1.5
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 19:40 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 21 Sep, 12:29 UTC37d ago | M0.0■steady | 1 | halved by day 2 | 11.3 days | 1 | |
| Sun 20 Sep, 19:52 UTC38d ago | M0.5▲rising | 3 | – | 0.7 days | 0 | |
| Sat 19 Sep, 20:35 UTC39d ago | M0.3▲rising | 3 | – | 1 days | 1 | |
| Thu 17 Sep, 17:18 UTC41d ago | M0.3▲rising | 3 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ZombieModsX5-10?
ZombieModsX5-10 runs a procedural map of size 4,500 with seed 2050231722, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ZombieModsX5-10?
The name of ZombieModsX5-10 gives no gather rate. Up to 10 players can be in a group. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on ZombieModsX5-10 right now?
ZombieModsX5-10 is not responding at this moment and is offline, last seen 11 days 8 hours ago.
How does ZombieModsX5-10 rank against other Rust servers?
On player hours for the past week, ZombieModsX5-10 sits at #15,295, which puts it inside the top 70% of every ranked server.
Server details
How reliably does ZombieModsX5-10 stay online?
As recorded now, ZombieModsX5-10 is not reachable, the last contact having been 11 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does ZombieModsX5-10 run from?
A region is not published by ZombieModsX5-10. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.252.103.130:35000 is the address it uses.
Which Rust version is ZombieModsX5-10 running?
ZombieModsX5-10 is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on ZombieModsX5-10?
The recent wipes averaged a busiest count of 2 players. 46 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1.5 it fell below half in the wipes where it didn't hold.
On what timetable does ZombieModsX5-10 run its wipes?
Once a month ZombieModsX5-10 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 9 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on ZombieModsX5-10 mean?
These are the tags ZombieModsX5-10 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts10 (Group limit): Each team can hold up to 10; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ZombieModsX5-10 appear?
The Rust Server Trends lists that take in ZombieModsX5-10 are: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to ZombieModsX5-10?
Enter client.connect 5.252.103.130:35000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://xlgames.pro is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
