Station XX-9286 · recording
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/
Online 5.252.100.56:27014 checked 11m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,286
- top 42%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.4 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 10:16 UTC17d ago | M0.6▲rising | 4 | – | running | 0 | |
| Sat 3 Oct, 10:12 UTC25d ago | M0.0■steady | 0 | – | 8 days | 0 | |
| Thu 24 Sep, 16:13 UTC34d ago | M0.0■steady | 1 | halved by day 6 | 8.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
Going by its name, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs 5x gather. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ right now?
At this moment, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ records 0 players across 200 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ rank against other Rust servers?
The last seven days of player hours place IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ at #9,286, in the top 42% of all ranked servers.
Server details
How reliably does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ stay online?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hold a steady tick rate?
The 48-hour average is 232 server fps; 138 is the lowest observed. The world held up to 64,641 entities at its peak, buildings and deployables included. Memory use peaked at 2,738 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hosted?
No region is published by IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.252.100.56:27014.
Which Rust version is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ running?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 5 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.
On what timetable does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run its wipes?
No next wipe can be predicted for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ mean?
The game's server browser reads the tags IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ appear?
The Rust Server Trends lists that take in IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ are: 5x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Connecting
What steps get you onto IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
To join, enter client.connect 5.252.100.56:27014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.