Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players79,944 Active3,786 Wipes · 3 h105 48 h

Station XX-9286 · recording

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

Online 5.252.100.56:27014 checked 11m ago

5x moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#9,286
top 42%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9286 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.4 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 10:16 UTC17d ago M0.6rising 4 – running 0
Sat 3 Oct, 10:12 UTC25d ago M0.0steady 0 – 8 days 0
Thu 24 Sep, 16:13 UTC34d ago M0.0steady 1 halved by day 6 8.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 119 on average
97/ 150
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 118 on average
173/ 300
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 83 on average
267/ 300
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust| EU · groups of 8+ · 5x · weekly · 81 on average
45/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 77 on average
164/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 73 on average
106/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Going by its name, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs 5x gather. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ right now?

At this moment, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ records 0 players across 200 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

How does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ rank against other Rust servers?

The last seven days of player hours place IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ at #9,286, in the top 42% of all ranked servers.

Server details

How reliably does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ stay online?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hold a steady tick rate?

The 48-hour average is 232 server fps; 138 is the lowest observed. The world held up to 64,641 entities at its peak, buildings and deployables included. Memory use peaked at 2,738 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hosted?

No region is published by IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.252.100.56:27014.

Which Rust version is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ running?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 5 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.

On what timetable does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run its wipes?

No next wipe can be predicted for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 10 hours is how long the current world has been running.

Server tags

What do the server tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ mean?

The game's server browser reads the tags IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ appear?

The Rust Server Trends lists that take in IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ are: 5x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Connecting

What steps get you onto IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

To join, enter client.connect 5.252.100.56:27014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.