Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station XX-7780 · no signal

[GER | PvP] Rust DEV Server

Offline 5.252.100.174:27022 checked 4h ago

trio moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#7,780
top 35%
Last wipe
4h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7780 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Thu 01:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0008:0009:0022:0023:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0008:0009:0022:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC5h ago – – – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – – – 0
Sat 3 Oct, 14:06 UTC25d ago M0.6rising 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago M1.0rising 9 – 1.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays EU · trio · weekly · 64 on average
14/ 200
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 15 on average
10/ 550
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · trio · monthly · 15 on average
3/ 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average
1/ 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · trio · monthly · 11 on average
9/ 550
404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10 EU · trio · monthly · 10 on average
12/ 550
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [GER | PvP] Rust DEV Server?

Generated by the game, the map on [GER | PvP] Rust DEV Server is procedural, size 3,900 with seed 2082. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [GER | PvP] Rust DEV Server?

The name of [GER | PvP] Rust DEV Server gives no gather rate. You can have up to 3 players in a group (trio). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [GER | PvP] Rust DEV Server?

A reading taken now finds [GER | PvP] Rust DEV Server offline; the most recent activity was 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

How does [GER | PvP] Rust DEV Server rank against other Rust servers?

Over the last seven days, [GER | PvP] Rust DEV Server recorded enough player hours to reach #7,780 worldwide, placing it in the top 35% of all ranked servers. The ranking for trio puts it at #414.

Server facts

How reliably does [GER | PvP] Rust DEV Server stay online?

[GER | PvP] Rust DEV Server is down at the moment; the last recorded contact was 4 hours ago. Its reported uptime points to a restart about 13 minutes ago. It was up 79% of the time across the last 7 full days: 133 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [GER | PvP] Rust DEV Server hold a steady tick rate?

Across the last 48 hours it averaged 191 server fps, with a floor of 147. The world held up to 145,276 entities at its peak, buildings and deployables included. It reached a ceiling of 3,418 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [GER | PvP] Rust DEV Server run from?

No region tag comes from [GER | PvP] Rust DEV Server, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.252.100.174:27022 is the address it uses.

What build of Rust does [GER | PvP] Rust DEV Server use?

On Linux, [GER | PvP] Rust DEV Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [GER | PvP] Rust DEV Server?

The recent wipes averaged a busiest count of 8 players. 20 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

On what timetable does [GER | PvP] Rust DEV Server run its wipes?

There is no next wipe to predict at [GER | PvP] Rust DEV Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 hours.

Server tags

What do the server tags on [GER | PvP] Rust DEV Server mean?

The game's server browser reads the tags [GER | PvP] Rust DEV Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [GER | PvP] Rust DEV Server appear?

You will find [GER | PvP] Rust DEV Server on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

How to join

What steps get you onto [GER | PvP] Rust DEV Server?

Enter client.connect 5.252.100.174:27022 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.