Station XX-7780 · no signal
[GER | PvP] Rust DEV Server
Offline 5.252.100.174:27022 checked 4h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,780
- top 35%
- Last wipe
- 4h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Thu 01:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 2wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 0%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 00:05 UTC5h ago | – | – | – | – | running | 1 |
| Wed 28 Oct, 00:25 UTC1d ago | – | – | – | – | – | 0 |
| Sat 3 Oct, 14:06 UTC25d ago | M0.6▲rising | 8 | halved by day 6 | 24.4 days | 4 | |
| Thu 1 Oct, 15:55 UTC27d ago | M1.0▲rising | 9 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [GER | PvP] Rust DEV Server?
Generated by the game, the map on [GER | PvP] Rust DEV Server is procedural, size 3,900 with seed 2082. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [GER | PvP] Rust DEV Server?
The name of [GER | PvP] Rust DEV Server gives no gather rate. You can have up to 3 players in a group (trio). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [GER | PvP] Rust DEV Server?
A reading taken now finds [GER | PvP] Rust DEV Server offline; the most recent activity was 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.
How does [GER | PvP] Rust DEV Server rank against other Rust servers?
Over the last seven days, [GER | PvP] Rust DEV Server recorded enough player hours to reach #7,780 worldwide, placing it in the top 35% of all ranked servers. The ranking for trio puts it at #414.
Server facts
How reliably does [GER | PvP] Rust DEV Server stay online?
[GER | PvP] Rust DEV Server is down at the moment; the last recorded contact was 4 hours ago. Its reported uptime points to a restart about 13 minutes ago. It was up 79% of the time across the last 7 full days: 133 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [GER | PvP] Rust DEV Server hold a steady tick rate?
Across the last 48 hours it averaged 191 server fps, with a floor of 147. The world held up to 145,276 entities at its peak, buildings and deployables included. It reached a ceiling of 3,418 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [GER | PvP] Rust DEV Server run from?
No region tag comes from [GER | PvP] Rust DEV Server, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.252.100.174:27022 is the address it uses.
What build of Rust does [GER | PvP] Rust DEV Server use?
On Linux, [GER | PvP] Rust DEV Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [GER | PvP] Rust DEV Server?
The recent wipes averaged a busiest count of 8 players. 20 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.
On what timetable does [GER | PvP] Rust DEV Server run its wipes?
There is no next wipe to predict at [GER | PvP] Rust DEV Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 hours.
Server tags
What do the server tags on [GER | PvP] Rust DEV Server mean?
The game's server browser reads the tags [GER | PvP] Rust DEV Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [GER | PvP] Rust DEV Server appear?
You will find [GER | PvP] Rust DEV Server on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
How to join
What steps get you onto [GER | PvP] Rust DEV Server?
Enter client.connect 5.252.100.174:27022 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.