Rust Server TrendsSeismic network · station log
Recording Stations11,717 Players54,071 Active3,364 Wipes · 3 h134 48 h

Station XX-6748 · recording

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk

Online 5.249.162.23:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,748
top 30%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6748 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 02:19 UTC11d ago M0.0rising 1 – running 0
Thu 15 Oct, 19:13 UTC12d ago M0.0rising 1 – 0.3 days 0
Thu 1 Oct, 19:11 UTC FW26d ago M0.0rising 1 halved by day 2 14 days 0
Thu 17 Sep, 19:12 UTC40d ago M0.0steady 0 – 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
64/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
60/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
8/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The procedural map on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is size 3,500 with seed 655093089, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk right now?

0 of the 20 slots on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 1 players.

How does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk rank against other Rust servers?

Over the last seven days, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk recorded enough player hours to reach #6,748 worldwide, placing it in the top 30% of all ranked servers.

Operator and location

How reliably does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk stay online?

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is up at the moment. The uptime it reports puts its last restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk hold a steady tick rate?

The 48-hour average is 52 server fps; 14 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 68,580. Memory use peaked at 2,573 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk run from?

Its name points to Europe, but [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 5.249.162.23:28015.

Which Rust version is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk running?

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 38 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk run its wipes?

There is no next wipe to predict at [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 4 hours is how long the current world has been running.

Server tags

What do the server tags on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk mean?

These are the tags [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk appear?

You will find [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

To join, enter client.connect 5.249.162.23:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.