Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h18 48 h

Station XX-10393 · no signal

ServerName

Offline 5.228.117.36:28015 checked 6d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#10,393
top 47%
Last wipe
6d ago
no schedule published
Next wipe
16h
Thu 29 Oct, 12:17 UTC
Seismic record · station XX-10393 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 12:17 UTC, in 16h. Every Thursday at 12:17 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. 16hThu 29 Oct, 12:17 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hThu 12 Nov, 12:17 UTC
  4. 21d 16hThu 19 Nov, 12:17 UTC
  5. 28d 16hThu 26 Nov, 12:17 UTC
  6. 35d 23hThu 3 Dec, 19:00 UTCFW
  7. 42d 16hThu 10 Dec, 12:17 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 12:17 UTC6d ago M0.0rising 1 – running 0
Thu 15 Oct, 11:25 UTC13d ago M0.0steady 1 halved by day 1 7 days 1
Thu 8 Oct, 11:25 UTC20d ago M0.0steady 1 held half 7 days 1
Thu 1 Oct, 17:57 UTC FW27d ago M0.0rising 1 – 6.7 days 0
Thu 1 Oct, 11:36 UTC27d ago M0.0rising 1 – 0.3 days 0
Thu 24 Sep, 12:33 UTC34d ago M0.0rising 1 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on ServerName?

The name of ServerName gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on ServerName?

No players are recorded on ServerName at this moment; it is offline, and the last sighting was 6 days 3 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #10,393, in the top 47% of all ranked servers.

Server facts

How reliably does ServerName stay online?

No contact with ServerName right now, and the last recorded contact was 6 days 3 hours ago. 7 of 168 hours in the last 7 full days were up time, 4% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ServerName hosted?

Nothing about a region comes from ServerName. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.228.117.36:28015.

Which Rust version is ServerName running?

On Windows, ServerName runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on ServerName?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does ServerName wipe, and on which days?

every Thursday at 12:17 UTC is how ServerName wipes. The date of its next wipe is Thursday 29 October at 12:17 UTC. The present world dates from 6 days 7 hours.

Lists and tags

What do the server tags on ServerName mean?

These are the tags ServerName publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ServerName appear?

You will find ServerName on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to ServerName?

Enter client.connect 5.228.117.36:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.