Station IS-15341 · recording
The Bassment
Online 5.226.141.68:28080 checked 10m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 936d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on The Bassment?
The procedural map on The Bassment is size 4,500 with seed 252343394, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on The Bassment?
The name of The Bassment gives no gather rate. The group limit is not published. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on The Bassment right now?
At this moment, The Bassment records 0 players across 200 slots. The population averaged 0 players over the past week.
How does The Bassment rank against other Rust servers?
Over the last seven days, The Bassment recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does The Bassment stay online?
As recorded now, The Bassment is running. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does The Bassment hold a steady tick rate?
Across the last 48 hours it averaged 105 server fps, with a floor of 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 265,286. Memory use peaked at 5,296 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does The Bassment run from?
No region comes from The Bassment, though its region code is isr. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.226.141.68:28080.
Which Rust version is The Bassment running?
Rust network protocol 2546 and build 95565 on Windows is what The Bassment runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does The Bassment wipe, and on which days?
The rhythm of The Bassment cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 936 days 11 hours.
Server tags
What do the server tags on The Bassment mean?
These are the tags The Bassment publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; v2546 (Protocol): Your game needs to be on protocol 2546 to join; cs95565 (Build): It runs game build 95565; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $risr (Region code): You'll see it listed with the region code isr; hf80548a9 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Bassment appear?
These Rust Server Trends lists include The Bassment: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How to join
What steps get you onto The Bassment?
You can connect by pressing F1 in Rust and typing client.connect 5.226.141.68:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.