Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players32,585 Active2,817 Wipes · 3 h64 48 h

Station IS-15341 · recording

The Bassment

Online 5.226.141.68:28080 checked 10m ago

Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
936d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station IS-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
162/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
152/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
18/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
66/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on The Bassment?

The procedural map on The Bassment is size 4,500 with seed 252343394, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on The Bassment?

The name of The Bassment gives no gather rate. The group limit is not published. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on The Bassment right now?

At this moment, The Bassment records 0 players across 200 slots. The population averaged 0 players over the past week.

How does The Bassment rank against other Rust servers?

Over the last seven days, The Bassment recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does The Bassment stay online?

As recorded now, The Bassment is running. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does The Bassment hold a steady tick rate?

Across the last 48 hours it averaged 105 server fps, with a floor of 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 265,286. Memory use peaked at 5,296 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does The Bassment run from?

No region comes from The Bassment, though its region code is isr. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.226.141.68:28080.

Which Rust version is The Bassment running?

Rust network protocol 2546 and build 95565 on Windows is what The Bassment runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does The Bassment wipe, and on which days?

The rhythm of The Bassment cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 936 days 11 hours.

Server tags

What do the server tags on The Bassment mean?

These are the tags The Bassment publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; v2546 (Protocol): Your game needs to be on protocol 2546 to join; cs95565 (Build): It runs game build 95565; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $risr (Region code): You'll see it listed with the region code isr; hf80548a9 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does The Bassment appear?

These Rust Server Trends lists include The Bassment: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How to join

What steps get you onto The Bassment?

You can connect by pressing F1 in Rust and typing client.connect 5.226.141.68:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$risr,v2546,hf80548a9,stok,gmrust,cs95565

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players 200 slots are available.
v2546
Protocol Your game needs to be on protocol 2546 to join.
cs95565
Build It runs game build 95565.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$risr
Region code You'll see it listed with the region code isr.

Other

hf80548a9
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.