Station XX-12151 · no signal
TEST
Offline 5.183.131.25:28015 checked 21d ago
- Players now
- 2/ 10
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,151
- top 54%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 19:51 UTC23d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TEST?
A procedural map runs on TEST, generated by the game.
Which settings and rules apply on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on TEST?
A reading taken now finds TEST offline; the most recent activity was 21 days 22 hours ago.
How does TEST rank against other Rust servers?
On player hours for the past week, TEST sits at #12,151, which puts it inside the top 54% of every ranked server.
Server facts
How reliably does TEST stay online?
As recorded now, TEST is not reachable, the last contact having been 21 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 5 October 2026 is when Rust Server Trends first recorded it.
Where in the world is TEST hosted?
Nothing about a region comes from TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 5.183.131.25:28015.
What build of Rust does TEST use?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on TEST?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 22 hours after the wipe.
On what timetable does TEST run its wipes?
On record so far are too few of TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 1 hours is how long the current world has been running.
Tags
What do the server tags on TEST mean?
These are the tags TEST publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST appear?
You will find TEST on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto TEST?
Enter client.connect 5.183.131.25:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.