Station XX-15880 · no signal
Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad
Offline 5.182.204.171:28015 checked 21d ago
- Players now
- 0/ 64
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,880
- top 72%
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 64 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
Generated by the game, the map on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is procedural, size 2,100 with seed 100119. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
Its name points to a gather rate of 2x on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad right now?
Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is not responding at this moment and is offline, last seen 21 days 7 hours ago.
How does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad rank against other Rust servers?
Over the last seven days, Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad recorded enough player hours to reach #15,880 worldwide, placing it in the top 72% of all ranked servers.
Server facts
How reliably does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad stay online?
No contact with Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad right now, and the last recorded contact was 21 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Where in the world is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad hosted?
A region is not published by Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 5.182.204.171:28015.
Which Rust version is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad running?
On Linux, Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad runs Rust network protocol 2633 and build 163207. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad wipe, and on which days?
Too few wipes of Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 42 days 19 hours.
Lists and tags
What do the server tags on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad mean?
These are the tags Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp64 (Max players): The server has 64 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad appear?
The Rust Server Trends lists that take in Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Connecting
What steps get you onto Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
To join, enter client.connect 5.182.204.171:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/cCQcxPAUME.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
