Station XX-15396 · no signal
Local Carbon
Offline 5.175.171.10:28015 checked 7d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local Carbon?
A procedural map runs on Local Carbon, generated by the game.
Which settings and rules apply on Local Carbon?
No gather rate appears in the name of Local Carbon. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Local Carbon?
A reading taken now finds Local Carbon offline; the most recent activity was 7 days 12 hours ago. Averaged across the last seven days, the population was 0 players.
How does Local Carbon rank against other Rust servers?
Over the last seven days, Local Carbon recorded enough player hours to reach #15,396 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Local Carbon stay online?
Local Carbon is down at the moment; the last recorded contact was 7 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 10, or 6% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Local Carbon run from?
A region is not published by Local Carbon. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.175.171.10:28015.
Which Rust version is Local Carbon running?
Rust network protocol 2634 and build 167781 on Windows is what Local Carbon runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Local Carbon run its wipes?
An estimate from the force wipe gives Local Carbon's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 days 23 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Local Carbon mean?
Tags published by Local Carbon and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local Carbon appear?
The Rust Server Trends lists that take in Local Carbon are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Local Carbon?
You can connect by pressing F1 in Rust and typing client.connect 5.175.171.10:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.