Station XX-10349 · no signal
nameserver
Offline 5.164.4.81:28015 checked 16d ago
- Players now
- 4/ 15
- 27% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #10,349
- top 47%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 19:50 UTC17d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on nameserver right now?
A reading taken now finds nameserver offline; the most recent activity was 16 days 12 hours ago.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver recorded enough player hours to reach #10,349 worldwide, placing it in the top 47% of all ranked servers.
Server facts
How reliably does nameserver stay online?
No contact with nameserver right now, and the last recorded contact was 16 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 10 October 2026 is when Rust Server Trends first recorded it.
Where in the world is nameserver hosted?
No region is published by nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.164.4.81:28015.
What build of Rust does nameserver use?
On Windows, nameserver runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on nameserver?
On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 6 hours after the wipe.
On what timetable does nameserver run its wipes?
On record so far are too few of nameserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 17 days 13 hours.
Lists and tags
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does nameserver appear?
You will find nameserver on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto nameserver?
Enter client.connect 5.164.4.81:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.