Rust Server TrendsSeismic network · station log
Recording Stations11,770 Players76,905 Active3,727 Wipes · 3 h141 48 h

Station XX-16413 · no signal

Vanilla Server

Offline 5.15.49.38:28015 checked 26d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,413
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16413 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
653/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
448/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
49/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
214/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
135/ 175
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla Server?

The map on Vanilla Server is procedural, produced by the game.

Which settings and rules apply on Vanilla Server?

You will find no gather rate in the name of Vanilla Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on Vanilla Server right now?

No players are recorded on Vanilla Server at this moment; it is offline, and the last sighting was 26 days 22 hours ago.

How does Vanilla Server rank against other Rust servers?

Over the last seven days, Vanilla Server recorded enough player hours to reach #16,413 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Vanilla Server stay online?

No contact with Vanilla Server right now, and the last recorded contact was 26 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does Vanilla Server run from?

No region is published by Vanilla Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.15.49.38:28015 is the address it uses.

What build of Rust does Vanilla Server use?

Rust network protocol 2633 and build 165217 on Windows is what Vanilla Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Vanilla Server run its wipes?

On record so far are too few of Vanilla Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 22 hours.

Lists and tags

What do the server tags on Vanilla Server mean?

The game's server browser reads the tags Vanilla Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

The Rust Server Trends lists that take in Vanilla Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Vanilla Server?

You can connect by pressing F1 in Rust and typing client.connect 5.15.49.38:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.