Station XX-10806 · no signal
Insula Serpilor
Offline 5.15.44.44:28014 checked 2d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #10,806
- top 49%
- Last wipe
- 5d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, and #338 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- usual gap
- 5.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 1
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 14:56 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 14 Oct, 10:11 UTC14d ago | M0.0■steady | 1 | halved by day 1 | 9.2 days | 1 | |
| Mon 12 Oct, 08:17 UTC16d ago | M0.0■steady | 1 | held half | 2.1 days | 1 | |
| Sun 11 Oct, 05:43 UTC17d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Fri 2 Oct, 16:24 UTC26d ago | M0.0▲rising | 1 | held half | 8.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Insula Serpilor?
A procedural map runs on Insula Serpilor, generated by the game.
Which settings and rules apply on Insula Serpilor?
The name of Insula Serpilor gives no gather rate. The limit for a group is 2 players (duo). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Insula Serpilor right now?
No players are recorded on Insula Serpilor at this moment; it is offline, and the last sighting was 2 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Insula Serpilor rank against other Rust servers?
On player hours for the past week, Insula Serpilor sits at #10,806, which puts it inside the top 49% of every ranked server. The ranking for duo puts it at #338.
Server facts
How reliably does Insula Serpilor stay online?
No contact with Insula Serpilor right now, and the last recorded contact was 2 days 5 hours ago. It was up 5% of the time across the last 7 full days: 8 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Insula Serpilor hosted?
No region is published by Insula Serpilor. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 5.15.44.44:28014 is the address it uses.
Which Rust version is Insula Serpilor running?
Rust network protocol 2635 and build 168909 on Windows is what Insula Serpilor runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Insula Serpilor?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does Insula Serpilor run its wipes?
Once a month Insula Serpilor wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 5 days 4 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Insula Serpilor mean?
These are the tags Insula Serpilor publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Insula Serpilor appear?
You will find Insula Serpilor on the following Rust Server Trends lists: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week.
Connecting
How do you connect to Insula Serpilor?
Enter client.connect 5.15.44.44:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.