Station XX-7643 · no signal
Server 11s
Offline 5.142.251.116:28015 checked 5d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #7,643
- top 34%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 16:18 UTC13d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 15 Oct, 19:19 UTC14d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server 11s?
A procedural map runs on Server 11s, generated by the game.
Which settings and rules apply on Server 11s?
The name of Server 11s gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Server 11s right now?
Server 11s is not responding at this moment and is offline, last seen 5 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Server 11s rank against other Rust servers?
Over the last seven days, Server 11s recorded enough player hours to reach #7,643 worldwide, placing it in the top 34% of all ranked servers.
Operator and location
How reliably does Server 11s stay online?
As recorded now, Server 11s is not reachable, the last contact having been 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 15, or 9% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Which region does Server 11s run from?
A region is not published by Server 11s. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.142.251.116:28015 is the address it uses.
What build of Rust does Server 11s use?
On Windows, Server 11s runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Server 11s?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Server 11s run its wipes?
Too few wipes of Server 11s are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days 10 hours is how long the current world has been running.
Tags
What do the server tags on Server 11s mean?
The game's server browser reads the tags Server 11s publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server 11s appear?
The Rust Server Trends lists that take in Server 11s are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Server 11s?
You can connect by pressing F1 in Rust and typing client.connect 5.142.251.116:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.