Station EU-12056 · recording
NebulaNetwork 5x | Wipes in 2d | EU
Online EU 5.135.220.147:28015 checked 6m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,056
- top 54% · #2382 in EU
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 20h
- Thu 29 Oct, 18:05 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:05 UTC, in 20h. Every Thursday at 18:05 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 20%else halves by day 3.5
Coming wipes
- 20hThu 29 Oct, 18:05 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 18:05 UTC
- 21d 20hThu 19 Nov, 18:05 UTC
- 28d 20hThu 26 Nov, 18:05 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 18:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 18:05 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 15 Oct, 18:05 UTC13d ago | M0.0▲rising | 1 | halved by day 6 | 7 days | 0 | |
| Thu 8 Oct, 18:06 UTC20d ago | M0.0▲rising | 1 | halved by day 2 | 7 days | 0 | |
| Thu 1 Oct, 18:05 UTC FW27d ago | M0.0▲rising | 1 | halved by day 1 | 7 days | 0 | |
| Thu 24 Sep, 18:06 UTC34d ago | M0.3▲rising | 2 | halved by day 5 | 7 days | 0 | |
| Thu 17 Sep, 18:23 UTC41d ago | M0.0■steady | 1 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on NebulaNetwork 5x | Wipes in 2d | EU?
NebulaNetwork 5x | Wipes in 2d | EU runs a procedural map of size 4,250 with seed 1615192023, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on NebulaNetwork 5x | Wipes in 2d | EU?
Its name points to a gather rate of 5x on NebulaNetwork 5x | Wipes in 2d | EU. 100 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on NebulaNetwork 5x | Wipes in 2d | EU?
0 of the 100 slots on NebulaNetwork 5x | Wipes in 2d | EU are filled right now. The seven-day average is 0 players, with a peak of 1.
How does NebulaNetwork 5x | Wipes in 2d | EU rank against other Rust servers?
For player hours across the last seven days, NebulaNetwork 5x | Wipes in 2d | EU takes #12,056 overall and #2,382 in Europe, inside the top 54% of all ranked servers.
Server details
How reliably does NebulaNetwork 5x | Wipes in 2d | EU stay online?
NebulaNetwork 5x | Wipes in 2d | EU is up at the moment. The uptime it reports puts its last restart about 12 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does NebulaNetwork 5x | Wipes in 2d | EU hold a steady tick rate?
The 48-hour average is 214 server fps; 135 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 75,310. Its highest memory use was 3,411 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does NebulaNetwork 5x | Wipes in 2d | EU run from?
With its EU tag, NebulaNetwork 5x | Wipes in 2d | EU lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.135.220.147:28015 is the address it uses.
Which Rust version is NebulaNetwork 5x | Wipes in 2d | EU running?
Rust network protocol 2635 and build 168909 on Windows is what NebulaNetwork 5x | Wipes in 2d | EU runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on NebulaNetwork 5x | Wipes in 2d | EU?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 20% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.
How often does NebulaNetwork 5x | Wipes in 2d | EU wipe, and on which days?
every Thursday at 18:05 UTC is how NebulaNetwork 5x | Wipes in 2d | EU wipes. Thursday 29 October at 18:05 UTC is when its next wipe is due. 6 days 3 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on NebulaNetwork 5x | Wipes in 2d | EU mean?
These are the tags NebulaNetwork 5x | Wipes in 2d | EU publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts100 (Group limit): The team limit is 100; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does NebulaNetwork 5x | Wipes in 2d | EU appear?
The Rust Server Trends lists that take in NebulaNetwork 5x | Wipes in 2d | EU are: 5x Rust servers, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Which person or group runs NebulaNetwork 5x | Wipes in 2d | EU?
The same operator most likely runs NebulaNetwork 5x | Wipes in 2d | EU and the 1 other server we track that also publishes a nebulanetwork.site hostname.
Join the server
What steps get you onto NebulaNetwork 5x | Wipes in 2d | EU?
You can connect by pressing F1 in Rust and typing client.connect 5.135.220.147:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://nebulanetwork.site is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
