Station XX-13592 · no signal
Joehoe6767
Offline 5.135.198.197:25593 checked 11d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,592
- top 62%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 08:09 UTC11d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 16 Oct, 19:06 UTC13d ago | M0.0▲rising | 1 | – | 1.5 days | 0 | |
| Thu 15 Oct, 18:57 UTC14d ago | M0.0▲rising | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Joehoe6767?
The procedural map on Joehoe6767 is size 4,000 with seed 55369, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Joehoe6767?
No gather rate appears in the name of Joehoe6767. Up to 6 players can be in a group. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Joehoe6767 right now?
A reading taken now finds Joehoe6767 offline; the most recent activity was 11 days 9 hours ago.
How does Joehoe6767 rank against other Rust servers?
The last seven days of player hours place Joehoe6767 at #13,592, in the top 62% of all ranked servers.
Operator and location
How reliably does Joehoe6767 stay online?
No contact with Joehoe6767 right now, and the last recorded contact was 11 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Joehoe6767 run from?
No region is published by Joehoe6767. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.135.198.197:25593.
What build of Rust does Joehoe6767 use?
Rust network protocol 2634 and build 167781 on Linux is what Joehoe6767 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Joehoe6767?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Joehoe6767 wipe, and on which days?
There is no next wipe to predict at Joehoe6767, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 10 hours is how long the current world has been running.
Tags
What do the server tags on Joehoe6767 mean?
Tags published by Joehoe6767 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts6 (Group limit): Each team can hold up to 6; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Joehoe6767 appear?
You will find Joehoe6767 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Joehoe6767?
To join, enter client.connect 5.135.198.197:25593 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.