Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players31,131 Active2,740 Wipes · 3 h70 48 h

Station XX-14068 · no signal

ONI - EU 2x Weekly No limit / Vanilla +

Offline 5.135.137.2:28018 checked 39d ago

2x moddedcarbon
Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,068
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14068 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
33players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 17 Sep, 15:01 UTC41d ago M1.5rising 33 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 807 on average
284/ 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 600 on average
111/ 125
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
45/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average
507/ 570
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average
43/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 302 on average
4/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ONI - EU 2x Weekly No limit / Vanilla +?

Generated by the game, the map on ONI - EU 2x Weekly No limit / Vanilla + is procedural, size 3,250 with seed 264282978. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on ONI - EU 2x Weekly No limit / Vanilla +?

2x gather is what ONI - EU 2x Weekly No limit / Vanilla + runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on ONI - EU 2x Weekly No limit / Vanilla + right now?

No players are recorded on ONI - EU 2x Weekly No limit / Vanilla + at this moment; it is offline, and the last sighting was 39 days 13 hours ago.

How does ONI - EU 2x Weekly No limit / Vanilla + rank against other Rust servers?

The last seven days of player hours place ONI - EU 2x Weekly No limit / Vanilla + at #14,068, in the top – of all ranked servers.

Operator and location

How reliably does ONI - EU 2x Weekly No limit / Vanilla + stay online?

No contact with ONI - EU 2x Weekly No limit / Vanilla + right now, and the last recorded contact was 39 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is ONI - EU 2x Weekly No limit / Vanilla + hosted?

The name of ONI - EU 2x Weekly No limit / Vanilla + points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 5.135.137.2:28018.

Which Rust version is ONI - EU 2x Weekly No limit / Vanilla + running?

Rust network protocol 2633 and build 163493 on Linux is what ONI - EU 2x Weekly No limit / Vanilla + runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on ONI - EU 2x Weekly No limit / Vanilla +?

33 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does ONI - EU 2x Weekly No limit / Vanilla + wipe, and on which days?

The rhythm of ONI - EU 2x Weekly No limit / Vanilla + cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 41 days 14 hours is how long the current world has been running.

Tags

What do the server tags on ONI - EU 2x Weekly No limit / Vanilla + mean?

These are the tags ONI - EU 2x Weekly No limit / Vanilla + publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ONI - EU 2x Weekly No limit / Vanilla + appear?

The Rust Server Trends lists that take in ONI - EU 2x Weekly No limit / Vanilla + are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto ONI - EU 2x Weekly No limit / Vanilla +?

You can connect by pressing F1 in Rust and typing client.connect 5.135.137.2:28018 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://onicup.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp250
Max players Slots: 250.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163493
Build It runs game build 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.