Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players61,057 Active3,258 Wipes · 3 h178 48 h

Station XX-3576 · recording

[DV] Классика|Дальний восток

Online 5.100.120.198:28015 checked 10m ago

weekly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
1
peak 5
Rank
#3,576
top 16%
Last wipe
14d ago
weekly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3576 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+2into Wed 05:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246801:0009:0017:0001:0015:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0009:0017:0001:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
13players, last three wipes
crowd held
25%else halves by day 5

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 19:11 UTC
  3. 20d 18hThu 19 Nov, 19:11 UTC
  4. 27d 18hThu 26 Nov, 19:11 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 41d 18hThu 10 Dec, 19:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC14d ago M1.0rising 10 – running 0
Thu 8 Oct, 19:13 UTC21d ago M1.1rising 13 halved by day 3 7 days 1
Thu 1 Oct, 19:13 UTC FW28d ago M1.1rising 15 halved by day 5 7 days 1
Thu 24 Sep, 19:11 UTC35d ago M1.0rising 11 held half 7 days 0
Thu 17 Sep, 19:13 UTC42d ago M1.0rising 10 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
91/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
407/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
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Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
485/ 525
Rustafied.com - EU Main EU · groups of 16+ · weekly · 227 on average
442/ 825
Magic Rust — Main | Kлaccикa x1 | Baйп 29.10 EU · groups of 100+ · 1x · weekly · 216 on average
236/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [DV] Классика|Дальний восток?

The procedural map on [DV] Классика|Дальний восток is size 3,500 with seed 121436148, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [DV] Классика|Дальний восток?

You will find no gather rate in the name of [DV] Классика|Дальний восток. The group limit is 16 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [DV] Классика|Дальний восток right now?

A reading taken now shows 0 players on [DV] Классика|Дальний восток, which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 5 players.

How does [DV] Классика|Дальний восток rank against other Rust servers?

On player hours for the past week, [DV] Классика|Дальний восток sits at #3,576, which puts it inside the top 16% of every ranked server.

Server details

How reliably does [DV] Классика|Дальний восток stay online?

[DV] Классика|Дальний восток is up at the moment. Its reported uptime points to a restart about 6 hours ago. 143 of 168 hours in the last 7 full days were up time, 85% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [DV] Классика|Дальний восток perform under load?

The 48-hour average is 206 server fps; 175 is the lowest observed. At its highest, it carried 74,362 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,865 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [DV] Классика|Дальний восток hosted?

No region tag comes from [DV] Классика|Дальний восток, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.100.120.198:28015 is the address it uses.

What build of Rust does [DV] Классика|Дальний восток use?

On Windows, [DV] Классика|Дальний восток runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [DV] Классика|Дальний восток?

The recent wipes averaged a busiest count of 13 players. 13 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.

How often does [DV] Классика|Дальний восток wipe, and on which days?

The recent gap between wipes at [DV] Классика|Дальний восток is about 7 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 14 days 5 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on [DV] Классика|Дальний восток mean?

The game's server browser reads the tags [DV] Классика|Дальний восток publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts16 (Group limit): The team limit is 16; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [DV] Классика|Дальний восток appear?

The Rust Server Trends lists that take in [DV] Классика|Дальний восток are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto [DV] Классика|Дальний восток?

You can connect by pressing F1 in Rust and typing client.connect 5.100.120.198:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://taplink.cc/dvclassica.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts16
Group limit The team limit is 16.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.