Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players47,275 Active3,205 Wipes · 3 h100 48 h

Station XX-15349 · no signal

Central Rust

Offline 5.0.40.12:28015 checked 4d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
241/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
163/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
36/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
47/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Central Rust?

The map on Central Rust is procedural, produced by the game.

Which settings and rules apply on Central Rust?

No gather rate appears in the name of Central Rust. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on Central Rust?

Central Rust is not responding at this moment and is offline, last seen 4 days 3 hours ago. The seven-day average for this server is 0 players.

How does Central Rust rank against other Rust servers?

The last seven days of player hours place Central Rust at #15,349, in the top 69% of all ranked servers.

Operator and location

How reliably does Central Rust stay online?

As recorded now, Central Rust is not reachable, the last contact having been 4 days 3 hours ago. It was up 0% of the time across the last 4 full days: 0 of 96 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Where in the world is Central Rust hosted?

A region is not published by Central Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.0.40.12:28015 is the address it uses.

What build of Rust does Central Rust use?

Central Rust is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Central Rust wipe, and on which days?

On record so far are too few of Central Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 4 days 4 hours.

Server tags

What do the server tags on Central Rust mean?

The game's server browser reads the tags Central Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Central Rust appear?

You will find Central Rust on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Central Rust?

Enter client.connect 5.0.40.12:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.