Rust Server TrendsSeismic network · station log
Recording Stations11,840 Players88,651 Active4,028 Wipes · 3 h160 48 h

Station XX-13515 · no signal

Vanilla Server

Offline 49.47.155.0:28045 checked 33d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,515
top 60%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13515 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
629/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
478/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
62/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
43/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
143/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
260/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Vanilla Server?

Vanilla Server uses a procedural map, which the game generates.

Which settings and rules apply on Vanilla Server?

You will find no gather rate in the name of Vanilla Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Vanilla Server right now?

A reading taken now finds Vanilla Server offline; the most recent activity was 33 days 22 hours ago.

How does Vanilla Server rank against other Rust servers?

Over the last seven days, Vanilla Server recorded enough player hours to reach #13,515 worldwide, placing it in the top 60% of all ranked servers.

Server facts

How reliably does Vanilla Server stay online?

Vanilla Server is down at the moment; the last recorded contact was 33 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Which region does Vanilla Server run from?

Nothing about a region comes from Vanilla Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 49.47.155.0:28045.

What build of Rust does Vanilla Server use?

Rust network protocol 2633 and build 165217 on Windows is what Vanilla Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Vanilla Server run its wipes?

The rhythm of Vanilla Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 54 days 4 hours is how long the current world has been running.

Lists and tags

What do the server tags on Vanilla Server mean?

These are the tags Vanilla Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

These Rust Server Trends lists include Vanilla Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Vanilla Server?

To join, enter client.connect 49.47.155.0:28045 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.