Rust Server TrendsSeismic network · station log
Recording Stations11,741 Players62,626 Active3,351 Wipes · 3 h195 48 h

Station XX-10263 · recording

LinuxGSM

Online 49.234.52.191:28015 checked 10m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#10,263
top 46%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10263 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 14:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
463/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
399/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
51/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
152/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LinuxGSM?

Generated by the game, the map on LinuxGSM is procedural, size 3,000 with seed 1630463354. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on LinuxGSM?

The name of LinuxGSM gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on LinuxGSM right now?

A reading taken now shows 0 players on LinuxGSM, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does LinuxGSM rank against other Rust servers?

Over the last seven days, LinuxGSM recorded enough player hours to reach #10,263 worldwide, placing it in the top 46% of all ranked servers.

Server facts

How reliably does LinuxGSM stay online?

Right now, you can reach LinuxGSM. Going by the uptime figure it reports, it restarted about 4 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 163, or 97% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Does LinuxGSM hold a steady tick rate?

Across the last 48 hours it averaged 129 server fps, with a floor of 82. The world held up to 49,731 entities at its peak, buildings and deployables included. Its highest memory use was 2,372 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is LinuxGSM hosted?

No region is published by LinuxGSM. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 49.234.52.191:28015.

What build of Rust does LinuxGSM use?

LinuxGSM is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does LinuxGSM run its wipes?

On record so far are too few of LinuxGSM's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 11 days 8 hours.

Server tags

What do the server tags on LinuxGSM mean?

These are the tags LinuxGSM publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LinuxGSM appear?

The Rust Server Trends lists that take in LinuxGSM are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to LinuxGSM?

Enter client.connect 49.234.52.191:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.