Station EU-12127 · no signal
Pine Hosting - Rust Server
Offline EU 49.12.149.39:28020 checked 3d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,127
- top 55% · #2382 in EU
- Last wipe
- 3d ago
- monthly schedule
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 00:59 UTC3d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Pine Hosting - Rust Server?
Generated by the game, the map on Pine Hosting - Rust Server is procedural, size 4,500 with seed 670234514. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Pine Hosting - Rust Server?
No gather rate appears in the name of Pine Hosting - Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Pine Hosting - Rust Server right now?
A reading taken now finds Pine Hosting - Rust Server offline; the most recent activity was 3 days 17 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Pine Hosting - Rust Server rank against other Rust servers?
Pine Hosting - Rust Server is #2,382 in Europe and #12,127 worldwide on the past week's player hours, within the top 55% of ranked servers.
Server facts
How reliably does Pine Hosting - Rust Server stay online?
Pine Hosting - Rust Server is down at the moment; the last recorded contact was 3 days 17 hours ago. It was up 24% of the time across the last 7 full days: 40 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Pine Hosting - Rust Server run from?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 49.12.149.39:28020.
Which Rust version is Pine Hosting - Rust Server running?
Pine Hosting - Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Pine Hosting - Rust Server?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does Pine Hosting - Rust Server wipe, and on which days?
Once a month Pine Hosting - Rust Server wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 18 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Pine Hosting - Rust Server mean?
These are the tags Pine Hosting - Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Pine Hosting - Rust Server appear?
These Rust Server Trends lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to join
How do you connect to Pine Hosting - Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 49.12.149.39:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
