Station XX-14436 · no signal
HH_TGMR_SKserver_20260721
Offline 49.109.127.103:28015 checked 28d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,436
- top 60%
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 uses a procedural map, which the game generates.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
No gather rate appears in the name of HH_TGMR_SKserver_20260721. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on HH_TGMR_SKserver_20260721 right now?
A reading taken now finds HH_TGMR_SKserver_20260721 offline; the most recent activity was 28 days 19 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
Over the last seven days, HH_TGMR_SKserver_20260721 recorded enough player hours to reach #14,436 worldwide, placing it in the top 60% of all ranked servers.
Server details
How reliably does HH_TGMR_SKserver_20260721 stay online?
As recorded now, HH_TGMR_SKserver_20260721 is not reachable, the last contact having been 28 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
Which region does HH_TGMR_SKserver_20260721 run from?
No region is published by HH_TGMR_SKserver_20260721. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 49.109.127.103:28015.
Which Rust version is HH_TGMR_SKserver_20260721 running?
HH_TGMR_SKserver_20260721 is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does HH_TGMR_SKserver_20260721 run its wipes?
On record so far are too few of HH_TGMR_SKserver_20260721's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 51 days 5 hours.
Lists and tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
The game's server browser reads the tags HH_TGMR_SKserver_20260721 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HH_TGMR_SKserver_20260721 appear?
The Rust Server Trends lists that take in HH_TGMR_SKserver_20260721 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto HH_TGMR_SKserver_20260721?
To join, enter client.connect 49.109.127.103:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.