Station XX-14668 · no signal
HH_TGMR_SKserver_20260721
Offline 49.109.126.91:28015 checked 43d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,668
- no region published
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on HH_TGMR_SKserver_20260721?
A procedural map runs on HH_TGMR_SKserver_20260721, generated by the game.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
No gather rate appears in the name of HH_TGMR_SKserver_20260721. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on HH_TGMR_SKserver_20260721 right now?
HH_TGMR_SKserver_20260721 is not responding at this moment and is offline, last seen 43 days 9 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
On player hours for the past week, HH_TGMR_SKserver_20260721 sits at #14,668, which puts it inside the top – of every ranked server.
Operator and location
How reliably does HH_TGMR_SKserver_20260721 stay online?
No contact with HH_TGMR_SKserver_20260721 right now, and the last recorded contact was 43 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.
Which region does HH_TGMR_SKserver_20260721 run from?
No region is published by HH_TGMR_SKserver_20260721. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 49.109.126.91:28015 is the address it uses.
Which Rust version is HH_TGMR_SKserver_20260721 running?
HH_TGMR_SKserver_20260721 is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does HH_TGMR_SKserver_20260721 wipe, and on which days?
Too few wipes of HH_TGMR_SKserver_20260721 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 51 days 1 hours.
Lists and tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
The game's server browser reads the tags HH_TGMR_SKserver_20260721 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does HH_TGMR_SKserver_20260721 appear?
You will find HH_TGMR_SKserver_20260721 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto HH_TGMR_SKserver_20260721?
You can connect by pressing F1 in Rust and typing client.connect 49.109.126.91:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.